Search found 26 matches
- Mon Feb 23, 2004 11:19 pm
- Forum: Beginners Help
- Topic: fov
- Replies: 2
- Views: 532
fov
i cant get that fov values right,45 is ok but when i increase it camera gets inverted...is that a bug?
- Mon Feb 23, 2004 1:28 am
- Forum: Beginners Help
- Topic: Quake3 *.bsp vs *.3ds meshes
- Replies: 11
- Views: 1094
- Sun Feb 22, 2004 10:42 pm
- Forum: Beginners Help
- Topic: Quake3 *.bsp vs *.3ds meshes
- Replies: 11
- Views: 1094
correct me if i am wrong but i thought that you could basicly load any supported type of mesh into irrlicht and then use octree or build bsp-tree from it,but eventually when i try to build bsp-tree i got warning that i should use octree method instead cause bsp is buggy.so even if you load a *.bsp l...
- Sun Feb 22, 2004 6:48 pm
- Forum: Beginners Help
- Topic: time
- Replies: 9
- Views: 1354
here is the thing i need to do: i have a room with few chairs,camera in the middle of it.camera needs to move to the left about 0.5 meter with acceleration,then pauses go into initial position and then does the same to the other side. i have simple cameraNode and vector3df camPosition; camPosition.X...
- Sun Feb 22, 2004 5:23 pm
- Forum: Beginners Help
- Topic: time
- Replies: 9
- Views: 1354
- Sun Feb 22, 2004 3:05 pm
- Forum: Beginners Help
- Topic: time
- Replies: 9
- Views: 1354
- Sat Feb 21, 2004 2:26 pm
- Forum: Beginners Help
- Topic: time
- Replies: 9
- Views: 1354
- Sat Feb 21, 2004 12:58 pm
- Forum: Beginners Help
- Topic: time
- Replies: 9
- Views: 1354
time
what is the easiest way to handle time based movement?
i want to move camera left or right when 6secs passes and then little pause
for a few secs and then again to the right.
and it should be nice with a little acceleration...
please reply.
thanx
i want to move camera left or right when 6secs passes and then little pause
for a few secs and then again to the right.
and it should be nice with a little acceleration...
please reply.
thanx
- Wed Feb 18, 2004 2:51 am
- Forum: Beginners Help
- Topic: exception breakpoint
- Replies: 0
- Views: 316
exception breakpoint
what does it mean...i updated dll and libs and i am having this error?! i have another problem: inking... main.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) class irr::IrrlichtDevice * __cdecl irr::createDevice(enum irr::video::EDriverType,class irr::core::dimension2d<i...
- Mon Feb 16, 2004 3:45 pm
- Forum: Beginners Help
- Topic: is it possible to take models from 3d studio max?
- Replies: 11
- Views: 688
he he
File->Export->(choose format you want,in max it is 3ds)
or
File->Export Selected (this will export current selection into 3ds)
or
File->Export Selected (this will export current selection into 3ds)
- Thu Feb 05, 2004 11:35 pm
- Forum: Advanced Help
- Topic: Angle Based Camera
- Replies: 8
- Views: 1497
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