Search found 5 matches

by egore911
Tue Mar 16, 2004 8:48 am
Forum: Open Discussion and Dev Announcements
Topic: ODE tutorial source?
Replies: 15
Views: 1974

Since Newton is Windows-only, i'd like to see a working and understandable tutorial for ODE :lol:
by egore911
Tue Mar 16, 2004 8:44 am
Forum: Off-topic
Topic: Windows or Linux
Replies: 39
Views: 4442

I switched to linux and i'll stay here :D
by egore911
Fri Mar 12, 2004 11:43 am
Forum: Beginners Help
Topic: S3DVertex
Replies: 6
Views: 552

Ok, that explains a lot :)

THX!
by egore911
Fri Mar 12, 2004 10:54 am
Forum: Beginners Help
Topic: S3DVertex
Replies: 6
Views: 552

Direct3D uses the vertex normals for Gouraud shading, lighting, and texturing effects.
Therefore?
by egore911
Fri Mar 12, 2004 9:50 am
Forum: Beginners Help
Topic: S3DVertex
Replies: 6
Views: 552

S3DVertex

I got a question i could not find yet an answer. In the tutorial 3 Verticles[0] gets defined as follows: Vertices[0] = video::S3DVertex(0,0,10, 1,1,0, video::SColor(255,0,255,255), 0, 1); What does the 1,1,0 stand for???? The API reference that this is nx, ny and nz. But what does this mean??? I hav...