Search found 237 matches

by Bear_130278
Thu Oct 28, 2010 2:11 pm
Forum: Off-topic
Topic: USA, WW2 history,politics and 'Pics of where I live' contest
Replies: 47
Views: 5443

aek You are pathetic :shock:
Are you Polish?
If you are, i just can not imagine a Slavic person saying such things..
by Bear_130278
Thu Oct 28, 2010 12:07 pm
Forum: Beginners Help
Topic: Irrlicht for a commercial project... urgent help please!
Replies: 15
Views: 1781

Ты ведешь себя так, как будто тебе кто-то тут должен....
Ирка - бесплатный движок+ открытый код...
Возьми, да допиши, что тебе не хватает.....

Sorry 8)))
P.s. Strange, that you did not mention OGRE 8)
by Bear_130278
Wed Oct 27, 2010 1:51 pm
Forum: Advanced Help
Topic: weapon turrets rotation and angle on moving 3d nodes??
Replies: 5
Views: 993

Анонимни потребители не могат да коментират. Влез или се регистрирай.
Very cute 8)))))
I just love Bulgarian 8)
by Bear_130278
Wed Oct 27, 2010 12:05 pm
Forum: Beginners Help
Topic: Giant landscape
Replies: 6
Views: 504

grumpymonkey, anyway at some point you'll come to the huge terrain that is a set of smaller ones....
or or.... if you will not ever return to the piece of terrain... you can generate it on the fly...
by Bear_130278
Tue Oct 26, 2010 11:22 am
Forum: Beginners Help
Topic: Using floats to draw 2d?
Replies: 6
Views: 492

Mani2010 - wise 8)
by Bear_130278
Mon Oct 25, 2010 1:27 pm
Forum: Beginners Help
Topic: How to create the effect of bullet marks?
Replies: 10
Views: 1174

Fastest way - simple geometry planes with alphed textures
simple geometry planes - really a quads (2 triangles)
alphed textures - a simple diffuse map for the bullet hole with alpha channel.

Like slavik262 said....
by Bear_130278
Mon Oct 25, 2010 8:35 am
Forum: Beginners Help
Topic: How to create the effect of bullet marks?
Replies: 10
Views: 1174

Fastest way - simple geometry planes with alphed textures 8)))
by Bear_130278
Fri Oct 22, 2010 6:51 am
Forum: Beginners Help
Topic: How to build 2D GUI easily?
Replies: 8
Views: 750

Strange..... GUI is one of the easiest parts in IRR programming.... very straightforward...
by Bear_130278
Fri Oct 15, 2010 12:23 pm
Forum: Beginners Help
Topic: World transform
Replies: 6
Views: 539

beacuse moving near to the world corners get everything displayed at small jumps (due to float precision limit).
Then just expand your worlds boundaries a little.. so you never reach those regions 8))))..... but keep the logic logical.... move the actually moving object... 8))
by Bear_130278
Fri Oct 15, 2010 11:44 am
Forum: Beginners Help
Topic: World transform
Replies: 6
Views: 539

Why not move the player???
This way you set the pos of a player + the camera... otherwise you'll need to change and update EVERY objects position..... crazy 8)
by Bear_130278
Fri Oct 15, 2010 11:07 am
Forum: Beginners Help
Topic: anisotrophy, bilinear and trilinear filtering...
Replies: 1
Views: 417

Code: Select all

->setMaterialFlag(video::EMF_ANISOTROPIC_FILTER , true);
And so on...
by Bear_130278
Wed Aug 25, 2010 2:57 pm
Forum: Project Announcements
Topic: Planet Wars - interactive control
Replies: 12
Views: 4181

Great 8))
by Bear_130278
Wed Aug 25, 2010 8:04 am
Forum: Beginners Help
Topic: How can i play a 2D animation in irrlicht ?
Replies: 3
Views: 291

Depending on what you mean under 2D animation....
Please specify.
by Bear_130278
Fri Aug 20, 2010 11:28 am
Forum: Beginners Help
Topic: Rotating screen
Replies: 9
Views: 561

Rotate camera 8))))
by Bear_130278
Thu Jul 08, 2010 9:06 am
Forum: Beginners Help
Topic: The size of object is locked when zooming
Replies: 1
Views: 215

And what is the problem?
Your zoom is what? Position based or FOV based?
Just set relation between the distance and scale of the object as you need it 8)