@Robomatic:
I think it's pretty unfair to change contest rules now. If you want, make a new one. But please, be fair to all "summer theme" submitters, event if it's only one person.
Search found 232 matches
- Fri Jul 09, 2004 11:09 pm
- Forum: Open Discussion and Dev Announcements
- Topic: The Robomaniac 3D Engine Foundation Contest 1
- Replies: 50
- Views: 31555
- Fri Jul 09, 2004 8:42 pm
- Forum: Beginners Help
- Topic: Array size pased to class like argument?
- Replies: 13
- Views: 924
> Hove can I declare vector in more than one dimensions? vector< vector< vector<int> > > vector3d; But i must say that it's a pain in ass to manage it ;) Or, another way: vector<int> vector3d(Xsize*Ysize*Zsize); and let's say we want (a,b,c) element. vector3d[a*Xsize*Ysize + b*Ysize + c]; And why i...
- Fri Jul 09, 2004 8:31 pm
- Forum: Open Discussion and Dev Announcements
- Topic: The Robomaniac 3D Engine Foundation Contest 1
- Replies: 50
- Views: 31555
I didn't send my demo because of two things: 1) Lack of good idea (and i hate to submit something i'm not proud of) 2) I prefer to make things like games rather techdemos, which are about effects and fancy graphics and music, while not about giving fun. How about a small game for a next competition ...
- Fri Jul 09, 2004 1:31 pm
- Forum: Beginners Help
- Topic: Array size pased to class like argument?
- Replies: 13
- Views: 924
- Fri Jul 09, 2004 12:08 pm
- Forum: Off-topic
- Topic: Problems with forum
- Replies: 10
- Views: 970
- Fri Jul 09, 2004 11:28 am
- Forum: Beginners Help
- Topic: Array size pased to class like argument?
- Replies: 13
- Views: 924
You can also use templates: #include <iostream> using namespace std; template <int ArraySize> class myClass { const int size; int data[ArraySize][ArraySize]; public: myClass() : size(ArraySize) { int a = 0; for(int i = 0; i < size; i++) { for(int j = 0; j < size; j++) { data[i][j] = a; a++; } } } ~m...
- Fri Jul 09, 2004 11:25 am
- Forum: Off-topic
- Topic: Problems with forum
- Replies: 10
- Views: 970
Problems with forum
Do you experience problems similar to mine: sometimes forum pages take long time to load and sometimes don't even load at all. It's realy frustrating when you want to post something
- Fri Jul 09, 2004 11:13 am
- Forum: Beginners Help
- Topic: Access Violation for run->()
- Replies: 9
- Views: 380
Can you post whole initIrrlicht() function, or even better whole class ?
And remeber to put it into
And remeber to put it into
Code: Select all
tags.
- Thu Jul 08, 2004 11:48 am
- Forum: Beginners Help
- Topic: Collision detection
- Replies: 13
- Views: 1533
- Thu Jul 08, 2004 11:45 am
- Forum: Beginners Help
- Topic: Collision detection
- Replies: 13
- Views: 1533
- Wed Jul 07, 2004 5:50 pm
- Forum: Beginners Help
- Topic: S3DVertex
- Replies: 5
- Views: 265
- Wed Jul 07, 2004 12:29 pm
- Forum: Beginners Help
- Topic: S3DVertex
- Replies: 5
- Views: 265
nx,ny,nz - normal vector (http://tinyurl.com/2ouep)
tu,tv - texture coordinates (x,y of a texture on this vertex)
tu,tv - texture coordinates (x,y of a texture on this vertex)
- Wed Jul 07, 2004 11:16 am
- Forum: Beginners Help
- Topic: Crosshair
- Replies: 14
- Views: 931
Why you get position of a cursor and then overwrite it with new valuse. To keep cursor in the meedle of the screen this is sufficient:
Code: Select all
Cursor->setPosition(irr::core::position2d<irr::f32>(0.5f,0.5f));
- Tue Jul 06, 2004 5:52 pm
- Forum: Off-topic
- Topic: I will be away for 3 weeks!
- Replies: 3
- Views: 614
- Tue Jul 06, 2004 10:34 am
- Forum: Project Announcements
- Topic: Thanks NIKO - my diploma work
- Replies: 6
- Views: 2763