Search found 52 matches
- Thu Jun 08, 2006 4:09 pm
- Forum: Project Announcements
- Topic: delete
- Replies: 3
- Views: 1205
- Tue Oct 19, 2004 6:59 am
- Forum: Beginners Help
- Topic: Poly count limit?
- Replies: 38
- Views: 8573
The max polycount limit of 65535 is removed in IrrlichtNX which uses 32bit indices...
http://irrlichtnx.mmdevel.de
http://irrlichtnx.mmdevel.de
- Mon Oct 11, 2004 7:01 am
- Forum: Beginners Help
- Topic: add to tutorials
- Replies: 2
- Views: 562
- Fri Oct 08, 2004 8:55 am
- Forum: Advanced Help
- Topic: Ray casting and multiple Objects
- Replies: 17
- Views: 3762
- Thu Oct 07, 2004 11:59 am
- Forum: Advanced Help
- Topic: Ray casting and multiple Objects
- Replies: 17
- Views: 3762
- Thu Oct 07, 2004 7:37 am
- Forum: Advanced Help
- Topic: Ray casting and multiple Objects
- Replies: 17
- Views: 3762
Did you try using the SceneNode-IDs ?
For example group your scenenodes in two groups :
Enabled : (0x0001)
Disabled : (0x0010)
check this post too :
http://irrlicht.sourceforge.net/phpBB2/ ... php?t=2859
For example group your scenenodes in two groups :
Enabled : (0x0001)
Disabled : (0x0010)
check this post too :
http://irrlicht.sourceforge.net/phpBB2/ ... php?t=2859
- Tue Oct 05, 2004 7:46 am
- Forum: Beginners Help
- Topic: Vegetation Maps || Just a thought
- Replies: 18
- Views: 2325
- Mon Oct 04, 2004 1:03 pm
- Forum: Beginners Help
- Topic: Vegetation Maps || Just a thought
- Replies: 18
- Views: 2325
- Mon Oct 04, 2004 11:44 am
- Forum: Beginners Help
- Topic: Vegetation Maps || Just a thought
- Replies: 18
- Views: 2325
- Sun Oct 03, 2004 8:05 pm
- Forum: Beginners Help
- Topic: vector3df numbers argh
- Replies: 2
- Views: 527
- Sun Oct 03, 2004 12:13 pm
- Forum: Beginners Help
- Topic: Two meshes. Collision detection.
- Replies: 1
- Views: 435
- Sun Oct 03, 2004 9:59 am
- Forum: Advanced Help
- Topic: Problem using Irrlicht with ODE
- Replies: 24
- Views: 3522
- Sun Oct 03, 2004 9:55 am
- Forum: Beginners Help
- Topic: Vegetation Maps || Just a thought
- Replies: 18
- Views: 2325
- Thu Sep 30, 2004 6:48 pm
- Forum: Advanced Help
- Topic: Problem using Irrlicht with ODE
- Replies: 24
- Views: 3522
- Sun Sep 26, 2004 4:39 pm
- Forum: Open Discussion and Dev Announcements
- Topic: Everything should have a true/false flag
- Replies: 10
- Views: 1382