Search found 178 matches

by Katsankat
Tue Feb 27, 2007 10:40 pm
Forum: Off-topic
Topic: Linux IDE's suck!!
Replies: 56
Views: 4567

This is highly interesting. Sorry for this long post, but it could save a lot more. Ok, I am also a linux fan since 1998. Coincidence? This is when I realized I would have to throw 150 bucks every 3 years just because someone is forcing to do so, anyway... I much prefer a gui that makes it easier to...
by Katsankat
Sun Feb 25, 2007 9:13 pm
Forum: Project Announcements
Topic: a few screenshots
Replies: 12
Views: 2663

What's so great about them... Not much. Don't take it seriously. It's not a complete game. Just that a 15Km square with decent texture for a flight sim (brillant idea BTW) + code for LOD models + retarded AI + minimal GUI + code for cam placement (gravity+never get out of terrain bounds), runs prett...
by Katsankat
Sat Feb 24, 2007 8:57 pm
Forum: Beginners Help
Topic: Irrlicht & VB
Replies: 1
Views: 147

Yes! But as far as i know this has never been done. It is a basic case where the VB6 app has to use objects and functions from a dll (API), so the VB app has to declare all functions, types, enumerations (preferably in a standard module), to be able to use them. Declare Function createDevice ( drive...
by Katsankat
Thu Feb 22, 2007 7:17 pm
Forum: Project Announcements
Topic: a few screenshots
Replies: 12
Views: 2663

a few screenshots

Hi, Texture makes it all. Click to enlarge http://perso.orange.fr/2007/Code/3D/Irrlicht/img/mini10.jpg http://perso.orange.fr/2007/Code/3D/Irrlicht/img/mini21.jpg http://perso.orange.fr/2007/Code/3D/Irrlicht/img/mini28.jpg http://perso.orange.fr/2007/Code/3D/Irrlicht/img/mini17.jpg http://perso.oran...
by Katsankat
Wed Feb 14, 2007 8:49 pm
Forum: Code Snippets
Topic: (C++) Simple scrolling fading message list
Replies: 2
Views: 2284

Hi, Good idea. I'm trying to get it running, just to see how it looks. A question about the line SColor movedColour(m_texts[item - 1]->getOverrideColor()); Where can I find infos about the getOverrideColor method? Cant find it on IGUIStaticText page http://irrlicht.sourceforge.net/docu/classirr_1_1g...
by Katsankat
Sun Jun 04, 2006 8:12 am
Forum: FAQs, Tutorials, Howtos, and external tool lists
Topic: What is a good level editor for irrlicht?
Replies: 60
Views: 100864

My world is a serie of heightmaps and models. Plus some code for LOD control. It has the feel of Joint Ops (a good ol' game). Basically Irlicht & Max are enough. The editor? Built off the 3d engine itself. BSP stuff is soo long to compile.
by Katsankat
Wed May 31, 2006 6:44 am
Forum: Open Discussion and Dev Announcements
Topic: What IDE and Compiler do you use? and why?
Replies: 37
Views: 2145

Well most games use or could use directX and/or GCC.
They are just tools, you can go commercial with your code, which is independant of them.
by Katsankat
Wed May 24, 2006 7:43 am
Forum: Beginners Help
Topic: falling through terrain
Replies: 5
Views: 408

Hi, Scale the terrain creates large triangles by expanding them (well, scaling them) therefore i might fall trough a gap if my ellipse is smaller than the gap. 2d approach, you can do collision "manually" ie without CollisionResponseAnimator(), Simply trace a vertical line to get the groun...
by Katsankat
Mon May 22, 2006 8:23 am
Forum: Open Discussion and Dev Announcements
Topic: What should go in Irrlicht 2.0?
Replies: 129
Views: 34216

Great!

A question about Terrain. Sometimes triangles close to the camera disappear depending on the camera angle. Was this fixed in 1.0?
by Katsankat
Wed May 17, 2006 6:17 am
Forum: Advanced Help
Topic: Advanced Terrain Textures
Replies: 28
Views: 5469

Knobs, the terrain looks really good! Any chance to test it?
by Katsankat
Wed May 03, 2006 7:43 am
Forum: Beginners Help
Topic: Is there some problem about setVisible().
Replies: 1
Views: 166

This is not a problem. The mesh node can be hidden, not the joint.
MyAnimatedMeshSceneNode->setVisible(false)

If you want to hide only the joint and its associated vertices, you have to make it as a separate mesh, and attach it as childnode.
by Katsankat
Wed Mar 15, 2006 9:50 am
Forum: FAQs, Tutorials, Howtos, and external tool lists
Topic: Configure Dev-Cpp on Win32 (+ Dev-Cpp Templates)
Replies: 1
Views: 1092

**cough** i forgot to eat my cookie before posting
by Katsankat
Sun Mar 12, 2006 1:23 pm
Forum: FAQs, Tutorials, Howtos, and external tool lists
Topic: Load config files like Apache
Replies: 1
Views: 1234

Load config files like Apache

Hi all, Applications sometimes need to store variables between executions. For example screen resolution chosen by client, or his favourite 3D acceleration driver, etc... Apache, Samba, PHP, Half-Life... They do load their config with the method i am going to show here. You all know this format: - a...