Search found 44 matches

by tjuhzj
Sun May 21, 2006 10:48 am
Forum: Beginners Help
Topic: About irrlicht localization!
Replies: 3
Views: 635

About irrlicht localization!

Hi everybody!
I am a chinese student, As we all known , one feature of irrlicht is that it supports Unicode and is very easy to be localized . I want to display Chinese in irrlicht. But now I don't know how to implement this.

In irrlicht , it's font is loaded by a font bitmap. but how to load a ...
by tjuhzj
Fri May 12, 2006 12:04 pm
Forum: Beginners Help
Topic: problem about EMIE_RMOUSE_LEFT_UP event!
Replies: 1
Views: 410

Ok , I have found the bug.

It's caused by CCameraRPGSceneNode class.

I use the RPG camera scene node class of Xterm-In'Hate.

May be there is a few bug in this class , i am checking it now!
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Motorcycle tires
by tjuhzj
Fri May 12, 2006 9:34 am
Forum: Beginners Help
Topic: problem about EMIE_RMOUSE_LEFT_UP event!
Replies: 1
Views: 410

problem about EMIE_RMOUSE_LEFT_UP event!

Today , i find that there may be some problem in EMIE_RMOUSE_LEFT_UP event.

When i detect this event and extract the coordinates information. I am surprised to find that the printed coordinates will not change along with the motion of mouse.the coordinates are always (320,240)!! Later, i test the ...
by tjuhzj
Wed May 10, 2006 1:22 pm
Forum: Beginners Help
Topic: getSceneNodeFromScreenCoordinatesBB
Replies: 1
Views: 443

getSceneNodeFromScreenCoordinatesBB

Hi everybody,
I am not able to make full sense of getSceneNodeFromScreenCoordinatesBB function. I have no idea about how to use its second parameter. Is there anybody could give me some explanation? an example would be the best! :-)

Thanks!

virtual ISceneNode* irr::scene::ISceneCollisionManager ...
by tjuhzj
Wed May 03, 2006 3:35 am
Forum: Beginners Help
Topic: about getHorizontalAngle()
Replies: 0
Views: 361

about getHorizontalAngle()

Hi,
Is there any one could give me an explanation of getHorizontalAngle () function ?? The API document is not very explicit.
Wish somebody could present a short example about how to use getHorizontalAngle and In which case it will be used?

Thank you!
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Motorcycle Tires
by tjuhzj
Tue May 02, 2006 9:02 am
Forum: Beginners Help
Topic: question about getPosition.
Replies: 1
Views: 401

question about getPosition.

Hi , everybody.

Thank you for coming into this topic. Now, i was stumbled by a problem with transformation. In my multiplayer online game, I have to synchronize two player's position. I use getPosition to get a player's position and broadcast to other players. The problem is that other players ...
by tjuhzj
Sun Apr 30, 2006 3:38 am
Forum: Advanced Help
Topic: (BlizPorals) Prey Portals like OpenGL
Replies: 1
Views: 3037

any tutorial

hi blizzard.
i think you'd better to update the blizportal tutorial for OPenGL version.
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Washington Marijuana Dispensaries
by tjuhzj
Fri Apr 28, 2006 2:30 am
Forum: Bug reports
Topic: a small bug in irrlicht 0.14?
Replies: 0
Views: 474

a small bug in irrlicht 0.14?

IGUIEditBox->setEnabled(false) has no effect??

anybody runs into this problem too?
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VAPORIZER AFFILIATE
by tjuhzj
Thu Apr 27, 2006 11:35 am
Forum: Beginners Help
Topic: Anybody know what's the use of addTab?
Replies: 3
Views: 666

err...

I am afraid you misunderstand my question. :wink:

There are two version addTab(); What i means is IGUIEnvironment->addTab() but not IGUITabControl->addTab();


Thanks anyway!:-)
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V8
by tjuhzj
Thu Apr 27, 2006 11:20 am
Forum: Beginners Help
Topic: Anybody know what's the use of addTab?
Replies: 3
Views: 666

Anybody know what's the use of addTab?

Hi,everybody!

I am not able to make sense of the usage of addTab()? when i add a tab on the screen , there is no element displayed!! Originally, I wrongly thought it would like the JPanel in java.
gui::IGUITab* tabContainer = guienv->addTab(core::rect<s32>(50,10,210,180));

anybody could make ...
by tjuhzj
Tue Apr 25, 2006 3:19 pm
Forum: Beginners Help
Topic: Timing
Replies: 8
Views: 1364

Yes ! that is Ok~

You have to check if now is destination time in Main Loop,
because irrlicht doen't provide OnTimer() event!


You could try something like this:

First define a variable in the constructor of your class:
u32 energyTime = 0;

Then check the time elapsed in the game's main loop;

u32 curretTime ...
by tjuhzj
Sat Apr 22, 2006 5:12 am
Forum: Project Announcements
Topic: GUI Editor, Irrgi 2.1 Released!!! (Major Update)
Replies: 26
Views: 18922

oh,!

Oh . sorry, i accidentally create a new thread ~ :oops:


The referred MainMenu is on top of the window, but not right-click context menu. In irrlicht ,both of them are belong to IGUIContextMenu.

I think if the IRRGI could support the IGUIToolBar, it would be much more powerful and convenient ...
by tjuhzj
Sat Apr 22, 2006 3:19 am
Forum: Project Announcements
Topic: GUI Editor, Irrgi 2.1 Released!!! (Major Update)
Replies: 26
Views: 18922

Hi,rm2kdev

Thank you very much for giving us so great tool! It save me a lot time from many trivials. :wink:

But i think if the next IRRGI could manipulate the Tab Control and MainMenus , it would be a great breakthrough! At that time , IRRGI would be my best GUI editor! :lol:
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CAODAISM FORUMS
by tjuhzj
Thu Apr 20, 2006 11:59 am
Forum: Project Announcements
Topic: My throw at making a GUI editor (CIGE)
Replies: 16
Views: 4048

Greate works!

It is great!
But unfortunately, i can't download it!

hi,Cristian
I just need such a convenient tool at my project .I wonder if you could email a copy to me? hzj@tju.edu.cn Thanks again for providing us so handy tools!


tjuhzj
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Stock picks
by tjuhzj
Thu Apr 20, 2006 5:00 am
Forum: Project Announcements
Topic: New FPS
Replies: 23
Views: 8315

I have the same problem too!

JP wrote:Yeah i got an error too: application failed to start because applicaton configuration is incorrect!
could you please checking your release package?
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MOTORCYCLE TIRES