Wow! Good Luck!now that i've joined the working world!
Search found 71 matches
- Mon Jan 22, 2007 8:30 am
- Forum: Project Announcements
- Topic: Curse of the Pharaoh - An experiment in portals
- Replies: 23
- Views: 13702
- Tue Jan 16, 2007 5:50 pm
- Forum: Project Announcements
- Topic: Ultimate Brick Breaker
- Replies: 6
- Views: 3329
- Tue Jan 16, 2007 12:10 pm
- Forum: Project Announcements
- Topic: Ultimate Brick Breaker
- Replies: 6
- Views: 3329
Ultimate Brick Breaker
Hi!
I've made a stupid 2D game where I reinterpret arkanoid!
The features are
-Level generated random
-You can choose the direction of the ball
-The level step down at random speed... and if it arrives on the bottom YOU LOOSE :twisted:
-simple status management
-nothing else :D
If you want to ...
I've made a stupid 2D game where I reinterpret arkanoid!
The features are
-Level generated random
-You can choose the direction of the ball
-The level step down at random speed... and if it arrives on the bottom YOU LOOSE :twisted:
-simple status management
-nothing else :D
If you want to ...
- Sat Jan 13, 2007 10:22 pm
- Forum: Project Announcements
- Topic: Curse of the Pharaoh - An experiment in portals
- Replies: 23
- Views: 13702
- Fri Oct 27, 2006 8:38 am
- Forum: Off-topic
- Topic: I've made another audio player
- Replies: 0
- Views: 387
I've made another audio player
Hi,
anyone may remember that I've made a minimalistic shell audio player... the BlizPlayer.
Now I've made a small Graphic player.
It's the GraphicMinimalisticPlayer!
I've released it on sourceforge. If you want to download it
https://sourceforge.net/projects/gmplayer/
I've not released the ...
anyone may remember that I've made a minimalistic shell audio player... the BlizPlayer.
Now I've made a small Graphic player.
It's the GraphicMinimalisticPlayer!
I've released it on sourceforge. If you want to download it
https://sourceforge.net/projects/gmplayer/
I've not released the ...
- Fri Aug 11, 2006 4:16 pm
- Forum: Off-topic
- Topic: Imagin a Memory Leak (challange ^_^)
- Replies: 3
- Views: 692
Imagin a Memory Leak (challange ^_^)
Hi,
today I've resolt on a my program two-three memory leaks that they make me crazy!!!
I've decided in my own that mem leaks are the worse errors! :D
So I've an idea... I want to show the real identity of a memory leak!
I make this challange:
Draw what you think is a memory leak(in a funny ...
today I've resolt on a my program two-three memory leaks that they make me crazy!!!
I've decided in my own that mem leaks are the worse errors! :D
So I've an idea... I want to show the real identity of a memory leak!
I make this challange:
Draw what you think is a memory leak(in a funny ...
- Thu Aug 10, 2006 5:47 pm
- Forum: Project Announcements
- Topic: MOTION BLUR
- Replies: 11
- Views: 6426
- Thu Aug 10, 2006 8:20 am
- Forum: Project Announcements
- Topic: MOTION BLUR
- Replies: 11
- Views: 6426
- Wed Aug 09, 2006 8:37 am
- Forum: Project Announcements
- Topic: MOTION BLUR
- Replies: 11
- Views: 6426
- Tue Aug 08, 2006 9:16 pm
- Forum: Project Announcements
- Topic: MOTION BLUR
- Replies: 11
- Views: 6426
- Tue Aug 08, 2006 7:10 pm
- Forum: Project Announcements
- Topic: MOTION BLUR
- Replies: 11
- Views: 6426
MOTION BLUR
Hi,
I've made the motion blur effect in a more serious way.
You can download the demo here
http://digilander.libero.it/blizzard.3dDevelop/motionblur.rar
They are only few Kbytes...
You must have the irrlicht 1.0 dll because I've not the latest version.
Fallow the readme and try the demo ...
I've made the motion blur effect in a more serious way.
You can download the demo here
http://digilander.libero.it/blizzard.3dDevelop/motionblur.rar
They are only few Kbytes...
You must have the irrlicht 1.0 dll because I've not the latest version.
Fallow the readme and try the demo ...
- Tue Aug 08, 2006 5:07 pm
- Forum: Advanced Help
- Topic: Render to texture problem
- Replies: 2
- Views: 485
- Tue Aug 08, 2006 1:49 pm
- Forum: Advanced Help
- Topic: Render to texture problem
- Replies: 2
- Views: 485
Render to texture problem
Hi,
I've a problem with render to texture ando openGL.
I'm using irrlicht 1.0 and I wanto to put the scene render in a texture and then render the texture on screen with driver->draw2DImage(...);
The texture is of the same dimension of the screen.
The problem is that when I draw the texture, the ...
I've a problem with render to texture ando openGL.
I'm using irrlicht 1.0 and I wanto to put the scene render in a texture and then render the texture on screen with driver->draw2DImage(...);
The texture is of the same dimension of the screen.
The problem is that when I draw the texture, the ...
- Wed Aug 02, 2006 6:22 am
- Forum: Project Announcements
- Topic: Stretching a Texture (source code!)
- Replies: 5
- Views: 1662
- Tue Aug 01, 2006 8:36 pm
- Forum: Project Announcements
- Topic: Stretching a Texture (source code!)
- Replies: 5
- Views: 1662