Ahh thanks... *bashes head on keyboard*Luben wrote:driver->draw2DRectangle(SColor color, const core::rect<s32>& pos,
const core::rect<s32>* clip)
Search found 11 matches
- Sun Apr 01, 2007 1:45 am
- Forum: Beginners Help
- Topic: Drawing a colored Square
- Replies: 2
- Views: 219
- Sun Apr 01, 2007 1:01 am
- Forum: Beginners Help
- Topic: Drawing a colored Square
- Replies: 2
- Views: 219
Drawing a colored Square
I need some way to draw a square on the screen (a 2d thingy), without having to make a texture in the right size (I really, really, really don't want to do that (mostly cause I'm lazy
(Gah I keep doing recursive parentheses)))
Any help would be much appreciated.
Any help would be much appreciated.
- Tue Aug 15, 2006 7:43 am
- Forum: Beginners Help
- Topic: Making things Non Collidable
- Replies: 1
- Views: 158
Making things Non Collidable
That hardly makes any sense, but I basically need a way to make a section of the map have no collision map. The idea is to be able to pass through a part of a wall so that you can be teleported elsewhere.
Basically I'm taking Portal and trying to make it in Irrlicht.
Basically I'm taking Portal and trying to make it in Irrlicht.
- Sat Aug 12, 2006 8:44 pm
- Forum: Beginners Help
- Topic: Update to Irr 1.1
- Replies: 4
- Views: 382
- Sat Aug 12, 2006 8:30 pm
- Forum: Beginners Help
- Topic: Update to Irr 1.1
- Replies: 4
- Views: 382
Update to Irr 1.1
After not working on my "project" for a while I decided to test my old Irrlicht 1.0 code on 1.1 Well the results were... Let's say Unexpected
http://www.flymoore.com/uploads/ack.JPG
I'm using OpenGL on a a semi/very old Laptop. So Possibly this is due to my recent Graphics Card Fry...ing
If ...
http://www.flymoore.com/uploads/ack.JPG
I'm using OpenGL on a a semi/very old Laptop. So Possibly this is due to my recent Graphics Card Fry...ing
If ...
- Sun Apr 23, 2006 2:46 am
- Forum: Beginners Help
- Topic: Newton and Irrlicht
- Replies: 5
- Views: 555
- Sun Apr 23, 2006 1:21 am
- Forum: Beginners Help
- Topic: Newton and Irrlicht
- Replies: 5
- Views: 555
- Sun Apr 23, 2006 1:16 am
- Forum: Beginners Help
- Topic: Newton and Irrlicht
- Replies: 5
- Views: 555
I'm working on that now, but i ran into a bit of a problem, as in an annoying sonov***** kind of problem.
I have no idea what *mb is, and IMeshBuffer doesn't exist.
Code: Select all
IMeshBuffer *mb;
- Sun Apr 23, 2006 12:46 am
- Forum: Beginners Help
- Topic: Newton and Irrlicht
- Replies: 5
- Views: 555
Newton and Irrlicht
Right now I'm able to get Newton to excute, spawn an Entity bound to a node, and some other things. However right now I can't get my BSP mesh into Newton. So i can't let my objects move with an gravitational force or they'll fall right through the ground. Just to let you know I'm using Newton 1.5 ...
- Fri Apr 21, 2006 6:22 am
- Forum: Beginners Help
- Topic: The Super Newb Question
- Replies: 2
- Views: 282
- Fri Apr 21, 2006 4:06 am
- Forum: Beginners Help
- Topic: The Super Newb Question
- Replies: 2
- Views: 282
The Super Newb Question
I've just started recently (as in the last few days) and I'm having a few problems. The first being that if i don't have my files in a certain folder, i can't load my dll's and nothing works.
Another problem is my current inability to draw any of the Gui, well less of the gui but more or the ...
Another problem is my current inability to draw any of the Gui, well less of the gui but more or the ...