Search found 30 matches

by nutterx
Sat Apr 12, 2008 12:13 am
Forum: Open Discussion and Dev Announcements
Topic: Question on VBOs
Replies: 26
Views: 3164

Personally i modified irrlicht along time ago (and when i say along time ago i mean long before version 1.0) and created my own rendering methods that support hardware vertex and index buffers, works like so: driver->setVertexBuffer(IVertexBuffer*); driver->setIndexBuffer(IIndexBuffer*); driver->dra...
by nutterx
Fri Dec 03, 2004 5:20 am
Forum: Off-topic
Topic: I hate SP2!!!
Replies: 15
Views: 2222

i have been running SP2 on numerous machines and never had a problem with anything ...boot up is faster ..only thing i don't like is the new security center but that ain't too hard to disable. I have considered using linux only but i ain't a big linux fan ...i do like Open and Freebsd but for server...
by nutterx
Fri Nov 19, 2004 5:25 am
Forum: Open Discussion and Dev Announcements
Topic: GeoMipMap test - UPDATE
Replies: 21
Views: 2349

ok just an update ....i have been checking out nx++ quite a bit and i have decided i am dumping this normal irrlicht and will not be updating these forums again ;-) due to some really great work some people have done on nx++ i am totally scrapping what i have done so far and i am re-writing all the ...
by nutterx
Fri Nov 19, 2004 2:29 am
Forum: Open Discussion and Dev Announcements
Topic: GeoMipMap test - UPDATE
Replies: 21
Views: 2349

dingo wrote:I haven't seen it because it crashed so don't flame me if the answer is obvious but does it use OpgnGL control points and splines? I know I had a few problems when I was attempting LOD terrain with OpenGL control points between NVidia and ATI.
no it doesn't
by nutterx
Fri Nov 19, 2004 1:20 am
Forum: Open Discussion and Dev Announcements
Topic: Should we have separate French / German /Spanish/etc areas
Replies: 21
Views: 1962

haha nah i wont be busy with schoolies , my schoolies week was 7 years ago :wink: ...im only 25 but im still a grandpa to them :lol: Sweet thanks for the offer, i do plan on starting a game project but alot of things to fix up in irrlicht first before i start planning out what i am going todo. The o...
by nutterx
Thu Nov 18, 2004 1:35 am
Forum: Open Discussion and Dev Announcements
Topic: GeoMipMap test - UPDATE
Replies: 21
Views: 2349

same error as dingo If you could add the irrlicht.dll your using? Maybe it doesn't work at my place because I'm using an irrlicht version I compiled myself. it ain't in irrlicht yet, that demo is just with regular opengl ....i just wanted it loading heightmaps first before it goes into irrlicht ......
by nutterx
Wed Nov 17, 2004 10:46 pm
Forum: Open Discussion and Dev Announcements
Topic: Should we have separate French / German /Spanish/etc areas
Replies: 21
Views: 1962

dingo wrote:I've been flat out as as lizard drinking. Exams etc.

Now it is time for some serious coding :)

I noticed a third aussie, he was from Brisbane as well!

So where in this great brown land of ours are you?
not too far from you at all ...gold coast :wink:
by nutterx
Wed Nov 17, 2004 5:54 am
Forum: Open Discussion and Dev Announcements
Topic: GeoMipMap test - UPDATE
Replies: 21
Views: 2349

Just an Update for the few who where having troubles ZOLA: I found a 5700 (with 256mb ram) and i installed the latest forceware drivers(66.93) and it worked fine so that blows my nvidia theory out the water :wink: brcolow: That framerate you are getting is really really bad, i also tested it with an...
by nutterx
Tue Nov 16, 2004 6:30 am
Forum: Open Discussion and Dev Announcements
Topic: Should we have separate French / German /Spanish/etc areas
Replies: 21
Views: 1962

dingo wrote:Excellent!!!

You can all learn my language rather than the other way around :)
hey another aussie on here!! ...how ya doin mate :D
by nutterx
Mon Nov 15, 2004 2:51 am
Forum: Open Discussion and Dev Announcements
Topic: GeoMipMap test - UPDATE
Replies: 21
Views: 2349

aah ok i just had a look at the nx++ site and the nx++ API that had there to download ....looks pretty close to the original irrlicht ....really it won't matter which one i release this code for, from what i have just looked at on nx++ site it will work on both irrlicht and nx++ ...so even if i rele...
by nutterx
Mon Nov 15, 2004 2:32 am
Forum: Open Discussion and Dev Announcements
Topic: GeoMipMap test - UPDATE
Replies: 21
Views: 2349

so to try and help me get my head around what is happening over @ NX ....irrlichtnx is just irrlicht with some added patches, NX++ will be a new implementation that is based from irrlichtnx and eventually irrlichtnx will die and nx++ will be the only available download??? ..will nx++ be compatible w...
by nutterx
Mon Nov 15, 2004 12:23 am
Forum: Open Discussion and Dev Announcements
Topic: GeoMipMap test - UPDATE
Replies: 21
Views: 2349

o yeah i almost forgot to mention i am not sure what i will do about irrlichtnx or nx++ or wuteva the hell it is called, i have not been around irrlicht that long so i don't really know what the go is with the different versions but from what i have read in the forums it appears irrlichtnx is a brea...
by nutterx
Sat Nov 13, 2004 10:36 pm
Forum: Open Discussion and Dev Announcements
Topic: GeoMipMap test - UPDATE
Replies: 21
Views: 2349

zola wrote:Intel P4,3GHz, 1GB Ram, GForceFX 5700 256MB.
WinXP SP2

Crashes right on load :cry:
damn i ain't got any half decent nvidia cards at work to test it with either :cry: ....i will have a good look around and see what i can find and than try and track down what is going on.
by nutterx
Fri Nov 12, 2004 2:57 am
Forum: Open Discussion and Dev Announcements
Topic: GeoMipMap test - UPDATE
Replies: 21
Views: 2349

GeoMipMap test - UPDATE

Hi Guys Well the new GeoMipMapping scene node is coming along and i need a few people to test this small download. Don't get too excited because it ain't running in irrlicht yet :wink: ..the demo uses opengl for rendering ...there is also no VBO support in this, it uses immediate mode for rendering ...
by nutterx
Tue Nov 09, 2004 8:23 am
Forum: Beginners Help
Topic: Directx 9b
Replies: 6
Views: 585

salut :D

Parlez-vous anglais :?: :?: