Personally i modified irrlicht along time ago (and when i say along time ago i mean long before version 1.0) and created my own rendering methods that support hardware vertex and index buffers,
works like so:
driver->setVertexBuffer(IVertexBuffer*);
driver->setIndexBuffer(IIndexBuffer*);
driver ...
Search found 30 matches
- Sat Apr 12, 2008 12:13 am
- Forum: Open Discussion and Dev Announcements
- Topic: Question on VBOs
- Replies: 26
- Views: 4009
- Fri Dec 03, 2004 5:20 am
- Forum: Off-topic
- Topic: I hate SP2!!!
- Replies: 15
- Views: 3462
- Fri Nov 19, 2004 5:25 am
- Forum: Open Discussion and Dev Announcements
- Topic: GeoMipMap test - UPDATE
- Replies: 21
- Views: 3598
ok just an update ....i have been checking out nx++ quite a bit and i have decided i am dumping this normal irrlicht and will not be updating these forums again ;-)
due to some really great work some people have done on nx++ i am totally scrapping what i have done so far and i am re-writing all the ...
due to some really great work some people have done on nx++ i am totally scrapping what i have done so far and i am re-writing all the ...
- Fri Nov 19, 2004 2:29 am
- Forum: Open Discussion and Dev Announcements
- Topic: GeoMipMap test - UPDATE
- Replies: 21
- Views: 3598
- Fri Nov 19, 2004 1:20 am
- Forum: Open Discussion and Dev Announcements
- Topic: Should we have separate French / German /Spanish/etc areas
- Replies: 21
- Views: 3151
haha nah i wont be busy with schoolies , my schoolies week was 7 years ago :wink: ...im only 25 but im still a grandpa to them :lol:
Sweet thanks for the offer, i do plan on starting a game project but alot of things to fix up in irrlicht first before i start planning out what i am going todo. The ...
Sweet thanks for the offer, i do plan on starting a game project but alot of things to fix up in irrlicht first before i start planning out what i am going todo. The ...
- Thu Nov 18, 2004 1:35 am
- Forum: Open Discussion and Dev Announcements
- Topic: GeoMipMap test - UPDATE
- Replies: 21
- Views: 3598
- Wed Nov 17, 2004 10:46 pm
- Forum: Open Discussion and Dev Announcements
- Topic: Should we have separate French / German /Spanish/etc areas
- Replies: 21
- Views: 3151
- Wed Nov 17, 2004 5:54 am
- Forum: Open Discussion and Dev Announcements
- Topic: GeoMipMap test - UPDATE
- Replies: 21
- Views: 3598
- Tue Nov 16, 2004 6:30 am
- Forum: Open Discussion and Dev Announcements
- Topic: Should we have separate French / German /Spanish/etc areas
- Replies: 21
- Views: 3151
- Mon Nov 15, 2004 2:51 am
- Forum: Open Discussion and Dev Announcements
- Topic: GeoMipMap test - UPDATE
- Replies: 21
- Views: 3598
- Mon Nov 15, 2004 2:32 am
- Forum: Open Discussion and Dev Announcements
- Topic: GeoMipMap test - UPDATE
- Replies: 21
- Views: 3598
so to try and help me get my head around what is happening over @ NX ....irrlichtnx is just irrlicht with some added patches, NX++ will be a new implementation that is based from irrlichtnx and eventually irrlichtnx will die and nx++ will be the only available download??? ..will nx++ be compatible ...
- Mon Nov 15, 2004 12:23 am
- Forum: Open Discussion and Dev Announcements
- Topic: GeoMipMap test - UPDATE
- Replies: 21
- Views: 3598
- Sat Nov 13, 2004 10:36 pm
- Forum: Open Discussion and Dev Announcements
- Topic: GeoMipMap test - UPDATE
- Replies: 21
- Views: 3598
- Fri Nov 12, 2004 2:57 am
- Forum: Open Discussion and Dev Announcements
- Topic: GeoMipMap test - UPDATE
- Replies: 21
- Views: 3598
GeoMipMap test - UPDATE
Hi Guys
Well the new GeoMipMapping scene node is coming along and i need a few people to test this small download.
Don't get too excited because it ain't running in irrlicht yet :wink: ..the demo uses opengl for rendering ...there is also no VBO support in this, it uses immediate mode for ...
Well the new GeoMipMapping scene node is coming along and i need a few people to test this small download.
Don't get too excited because it ain't running in irrlicht yet :wink: ..the demo uses opengl for rendering ...there is also no VBO support in this, it uses immediate mode for ...
- Tue Nov 09, 2004 8:23 am
- Forum: Beginners Help
- Topic: Directx 9b
- Replies: 6
- Views: 934