Search found 4 matches
- Mon Jul 10, 2006 6:35 pm
- Forum: Project Announcements
- Topic: IrrWizard?
- Replies: 320
- Views: 100584
pathfinding
Area 51 thanks I already change the speed of the enemy but at some point they still goes in the same spot, I guess i had to change the way point of each enemy. or create a new function that offset the enemy position. my new question are if you have a new tutorial for finding the path for a new level...
- Thu Jul 06, 2006 6:22 am
- Forum: Project Announcements
- Topic: IrrWizard?
- Replies: 320
- Views: 100584
Irrwizard adding addtional enemy
Hi I succesfully loaded and change the enemy on the FPS framework I just wondering if it is posible to load additional enemy on the same level, I copy the function how to load enemy on the cgamelevel1.cpp and duplicate to enemy2, but somehow when I running 2 enemy at the same they merge together eve...
- Sat Jun 03, 2006 11:12 pm
- Forum: Beginners Help
- Topic: Fmod Tutorial
- Replies: 1
- Views: 216
Fmod Tutorial
does anyone have Fmod tutorial. I am using irrwizard and looking for cGamesoundManager.cpp & cGamesoundManager.h does anyone have some same for me to look up how you implement it
- Wed May 03, 2006 6:17 pm
- Forum: Beginners Help
- Topic: 3d studio max level
- Replies: 1
- Views: 248
3d studio max level
Hi Everyone
I'm just a begginer and trying to load my max file
loaded to the irrlicht engine. I,m using the collision
tutorial to load my levels. I convert the max file to 3DS
and also my3d but somehow I dont see my levels everytime
I compile. thank you in advance guys.
I'm just a begginer and trying to load my max file
loaded to the irrlicht engine. I,m using the collision
tutorial to load my levels. I convert the max file to 3DS
and also my3d but somehow I dont see my levels everytime
I compile. thank you in advance guys.