Search found 10 matches

by rdm
Wed Sep 06, 2006 1:55 pm
Forum: Beginners Help
Topic: physics engine
Replies: 4
Views: 370

DeusXL or Xaron,

Can one of you provide an updated tutorial on newton and irrlicht integration ?

Thanks
by rdm
Sat Aug 12, 2006 11:10 am
Forum: Open Discussion and Dev Announcements
Topic: Particle Emitter - Start & Stop
Replies: 5
Views: 1933

I am sorry, i dont mean/seem to be impatient i just wanted to remind and bump this topic ...

i thought this would be usefull cause i am using it in my game :P

anyway, tnx.
by rdm
Sat Aug 12, 2006 7:36 am
Forum: Open Discussion and Dev Announcements
Topic: Particle Emitter - Start & Stop
Replies: 5
Views: 1933

It seems this won't added to the engine :P
by rdm
Tue Jun 20, 2006 5:58 am
Forum: Game Programming
Topic: Parsing XML?
Replies: 3
Views: 2163

A simple function from my simple custom levels class; levelCount = 0; IXMLReader* xml; try { xml = Device->getFileSystem()->createXMLReader("levels.xml"); if(xml != 0) { stringc temp; while(xml && xml->read()) { switch(xml->getNodeType()) { case EXN_CDATA: temp = xml->getNodeData()...
by rdm
Tue Jun 20, 2006 5:09 am
Forum: Project Announcements
Topic: 3D Solo Test
Replies: 2
Views: 1831

You are right evo. I tried to make low poly models for speed and simplicity. But the result of this effort is pixelled models. Also i think there is a problem with the texturing that i cant control. There aren't any additional animations because the fps of the game already low, i think i should chan...
by rdm
Mon Jun 19, 2006 7:03 pm
Forum: Beginners Help
Topic: Engine Documentation
Replies: 3
Views: 270

It depends on what you mean with "Irrlicht Manual" :)

There is an online documentation at http://irrlicht.sourceforge.net/docu/index.html
Also an offline documentation which is located at the "doc" folder in the sdk.
by rdm
Mon Jun 19, 2006 6:25 pm
Forum: Beginners Help
Topic: Engine Documentation
Replies: 3
Views: 270

Hi, You may look at tutorials : http://irrlicht.sourceforge.net/tutorials.html Also wiki : http://www.irrforge.org/index.php/Main_Page Code snippets forum may help you : http://irrlicht.sourceforge.net/phpBB2/viewforum.php?f=9 "Faq, Howto's" forum may help you : http://irrlicht.sourceforge...
by rdm
Mon Jun 19, 2006 5:55 pm
Forum: Beginners Help
Topic: removing ALL gui elements
Replies: 11
Views: 529

What about a list of existing gui elements :P
You may keep a list of gui elements and remove them according to that list ...
by rdm
Mon Jun 19, 2006 5:09 pm
Forum: Project Announcements
Topic: 3D Solo Test
Replies: 2
Views: 1831

3D Solo Test

Simple Board Game - 3D Solo Test The aim of the game is to have least pawn at the end of the game. Level editor included. To remove a pawn, the only thing you have to do is jump over a pawn with another pawn :) Zip Archive : Link 1 Link 2 Rar Archive : Link 1 Link 2 Setup File : Link 1 Link 2 I used...
by rdm
Mon Jun 19, 2006 3:21 pm
Forum: Open Discussion and Dev Announcements
Topic: Particle Emitter - Start & Stop
Replies: 5
Views: 1933

Particle Emitter - Start & Stop

Hi, I want to share a simple particle emitter modification with the community. I hope it will be included ... I am using it on my game. "setMaxMinLifeTime" function for emitters will be usefull. With this function it is possible to change the life time of particles. "setParticlesPerSe...