DeusXL or Xaron,
Can one of you provide an updated tutorial on newton and irrlicht integration ?
Thanks
Search found 10 matches
- Wed Sep 06, 2006 1:55 pm
- Forum: Beginners Help
- Topic: physics engine
- Replies: 4
- Views: 379
- Sat Aug 12, 2006 11:10 am
- Forum: Open Discussion and Dev Announcements
- Topic: Particle Emitter - Start & Stop
- Replies: 5
- Views: 1957
- Sat Aug 12, 2006 7:36 am
- Forum: Open Discussion and Dev Announcements
- Topic: Particle Emitter - Start & Stop
- Replies: 5
- Views: 1957
- Tue Jun 20, 2006 5:58 am
- Forum: Game Programming
- Topic: Parsing XML?
- Replies: 3
- Views: 2211
- Tue Jun 20, 2006 5:09 am
- Forum: Project Announcements
- Topic: 3D Solo Test
- Replies: 2
- Views: 1843
You are right evo. I tried to make low poly models for speed and simplicity. But the result of this effort is pixelled models. Also i think there is a problem with the texturing that i cant control. There aren't any additional animations because the fps of the game already low, i think i should chan...
- Mon Jun 19, 2006 7:03 pm
- Forum: Beginners Help
- Topic: Engine Documentation
- Replies: 3
- Views: 282
It depends on what you mean with "Irrlicht Manual"
There is an online documentation at http://irrlicht.sourceforge.net/docu/index.html
Also an offline documentation which is located at the "doc" folder in the sdk.
There is an online documentation at http://irrlicht.sourceforge.net/docu/index.html
Also an offline documentation which is located at the "doc" folder in the sdk.
- Mon Jun 19, 2006 6:25 pm
- Forum: Beginners Help
- Topic: Engine Documentation
- Replies: 3
- Views: 282
- Mon Jun 19, 2006 5:55 pm
- Forum: Beginners Help
- Topic: removing ALL gui elements
- Replies: 11
- Views: 555
- Mon Jun 19, 2006 5:09 pm
- Forum: Project Announcements
- Topic: 3D Solo Test
- Replies: 2
- Views: 1843
3D Solo Test
Simple Board Game - 3D Solo Test The aim of the game is to have least pawn at the end of the game. Level editor included. To remove a pawn, the only thing you have to do is jump over a pawn with another pawn :) Zip Archive : Link 1 Link 2 Rar Archive : Link 1 Link 2 Setup File : Link 1 Link 2 I used...
- Mon Jun 19, 2006 3:21 pm
- Forum: Open Discussion and Dev Announcements
- Topic: Particle Emitter - Start & Stop
- Replies: 5
- Views: 1957
Particle Emitter - Start & Stop
Hi, I want to share a simple particle emitter modification with the community. I hope it will be included ... I am using it on my game. "setMaxMinLifeTime" function for emitters will be usefull. With this function it is possible to change the life time of particles. "setParticlesPerSe...