Search found 12 matches

by Tocs1001
Tue Jun 26, 2007 3:09 am
Forum: Beginners Help
Topic: Blank Scene Node?
Replies: 4
Views: 473

Wow... Yes I do read the API... I cant get an instance of ISceneNode its virtual.

And I didnt see IDummyTransformationSceneNode thankyou for pointing it out.

-Tocs

PS. The sarcasm was kinda harsh
by Tocs1001
Tue Jun 26, 2007 2:21 am
Forum: Beginners Help
Topic: Blank Scene Node?
Replies: 4
Views: 473

Blank Scene Node?

I need a scene node that has just nothing in it no mesh attached, no particles, no billboard, no terrain... just has the functions of a scene node. I cant get an instance of ISceneNode is there a way to get a blank scene node that has nothing on it just has the features of a node, without creating a...
by Tocs1001
Tue Jun 26, 2007 2:16 am
Forum: Beginners Help
Topic: More Noob Questions
Replies: 29
Views: 2616

Huds and health bars are considered GUI which can be really really really ...really... (did I mention really) annoying. Irrlicht has gui built into it but its not custom to the game its got a generic look. you can put 2D Images on the screen. So just combine a bunch of images positioned right to loo...
by Tocs1001
Sun Nov 12, 2006 1:53 pm
Forum: Advanced Help
Topic: Irrlicht in a Windows Window! Cant find the HWND!
Replies: 3
Views: 735

Irrlicht in a Windows Window! Cant find the HWND!

Ok I'm using MFC so most of this is precreated! http://img204.imageshack.us/img204/4164/editorto0.jpg I'm trying to get the 3D area where you see white. I tryed going into the App's class and using GetMainWnd (); but it created an entire other window for Irrlicht. I was wondering if anyone knows whi...
by Tocs1001
Sat Oct 28, 2006 3:02 am
Forum: Beginners Help
Topic: Change the font, darnit!
Replies: 4
Views: 529

Well turns out if I hit the run button from within my IDE relative paths get butchered XD but if i click the exe it all works out 0_o
by Tocs1001
Fri Oct 27, 2006 1:39 am
Forum: Beginners Help
Topic: Change the font, darnit!
Replies: 4
Views: 529

Change the font, darnit!

:shock: I tried following the tutorial but its not working at all! void CGuiLayer::setFont (const char * file) { IGUISkin* skin = guienv->getSkin(); IGUIFont* font = guienv->getFont(file); if (font) { skin->setFont(font); } } and the string I'm passing it is "BigBoldArial.bmp" BigBoldArial...
by Tocs1001
Tue Jun 27, 2006 11:33 pm
Forum: Beginners Help
Topic: MMORPG Usage right for me?
Replies: 10
Views: 813

...wtf it gave me forum error.... it said it didnt post, sry :?
by Tocs1001
Tue Jun 27, 2006 11:33 pm
Forum: Beginners Help
Topic: MMORPG Usage right for me?
Replies: 10
Views: 813

=) thats good
by Tocs1001
Tue Jun 27, 2006 9:28 pm
Forum: Beginners Help
Topic: MMORPG Usage right for me?
Replies: 10
Views: 813

=.= if your moching my project don't I've planned for this for a long time :twisted:, I just messed up picking a 3D engine, hopefully Irrlicht will fit the bill this time =D http://home.fuse.net/DragonStorm/main.shtml ..... The address will change soon I'm gonna get a Domain as soon as pre-alpha is ...
by Tocs1001
Tue Jun 27, 2006 7:48 pm
Forum: Beginners Help
Topic: MMORPG Usage right for me?
Replies: 10
Views: 813

Well see the Avatar model has one big texture so if i just want to texture pants I leave the rest of the texture transparent so when I lay it across the model its only on the legs, I tested it with ogre seems to work fine...
by Tocs1001
Tue Jun 27, 2006 7:40 pm
Forum: Beginners Help
Topic: MMORPG Usage right for me?
Replies: 10
Views: 813

Well yey for box Skys! By layering textures i mean... Say I have a character he is wearing chainmail pants leather top and a pear of metal gauntlets Can I put the Chainmail texture which has Transparency everywhere but the legs, the Leather Top's texture which has transparency everywhere but the che...
by Tocs1001
Tue Jun 27, 2006 7:27 pm
Forum: Beginners Help
Topic: MMORPG Usage right for me?
Replies: 10
Views: 813

MMORPG Usage right for me?

I'm working on a MMORPG and was previously useing OGRE as my rendering engine, everything was going great until i hit terrain which was a rather annoyance to pull off, and after much searching, fiddeling, tinkering, and Throwing random breakable lego objects at the wall I decided to look around for ...