Search found 2 matches
- Thu Oct 02, 2003 5:21 am
- Forum: Advanced Help
- Topic: Max xyz != Irrlicht xyz
- Replies: 0
- Views: 2088
Max xyz != Irrlicht xyz
Im trying to align some buildings with a sidewalk area surrounding them. I got the models from GTA and there is xyz values in the scripts but they dont seem to match up once they are inside irrlicht. I decided to try aligning them in max with the values from the game and it still didnt work, but I ...
- Wed Oct 01, 2003 11:29 pm
- Forum: Open Discussion and Dev Announcements
- Topic: XML Scripting
- Replies: 5
- Views: 2209
XML Scripting
Scripting would be a nice addition to the engine. I read the post on the topic but I dont think it really explained the kind of scripting I want. It would be nice to be able to script using xml. Something like this:
ENGINE SCRIPT (interpreted)
<createscene name="scene1">
<loadmesh path="mesh.3ds ...
ENGINE SCRIPT (interpreted)
<createscene name="scene1">
<loadmesh path="mesh.3ds ...