Search found 9 matches

by pricj004
Sun Nov 05, 2006 6:15 am
Forum: Project Announcements
Topic: Heat v0.1 Beta
Replies: 6
Views: 1391

Update: Here are some screenshots: http://www.geocities.com/heatv01beta/screen000.jpg http://www.geocities.com/heatv01beta/screen001.jpg http://www.geocities.com/heatv01beta/screen002.jpg I've added the following features: Ability to take multiple screenshots by pressing F11 (the file will be saved ...
by pricj004
Sun Nov 05, 2006 1:43 am
Forum: Project Announcements
Topic: Heat v0.1 Beta
Replies: 6
Views: 1391

Excellent feedback, thanks for that. We were aware of a few of those bugs (game crashes if you start a new game after finishing one, and falling off the edge causes a respawn in the same location). We have already fixed a few bugs ready for the next release, but we really appreciate your feedback, e...
by pricj004
Sun Nov 05, 2006 12:02 am
Forum: Project Announcements
Topic: Heat v0.1 Beta
Replies: 6
Views: 1391

Hey, thanks for your replies. On the few systems I've tested it, its run ok, but so far every beta tester has reported this error. I'm fairly sure it's not caused by the windows firewall - I think its a memory bug. I'll run it though glowcode and re-post.
by pricj004
Sat Nov 04, 2006 4:16 am
Forum: Project Announcements
Topic: Heat v0.1 Beta
Replies: 6
Views: 1391

Heat v0.1 Beta

We've just released the beta of our multiplayer shooter called Heat, created using the Irrlicht engine (in addition to IrrKlang, Raknet and Newton). The game was developed as an assessment for a university course, and we'll make the code available soon. Although we've written a 'battle.net-style' ma...
by pricj004
Mon Aug 21, 2006 1:32 am
Forum: Beginners Help
Topic: Newton gravity has no effect
Replies: 1
Views: 234

Fixed. Turns out Newton 'freezes' bodies outside the Newton World. To fix this, change the size of the Newton world or manually override the freezing.
by pricj004
Fri Aug 18, 2006 11:57 am
Forum: Beginners Help
Topic: Newton gravity has no effect
Replies: 1
Views: 234

Newton gravity has no effect

I implemented Newton as per the tutorial - I have a terrain and a sydney model with the sydney model starting up in the air. I've turned on debugging, and the terrain mesh and the ellipsoid around sydney both appear fine. However, nothing happens. She doesn't fall to the ground like she should. I've...
by pricj004
Fri Aug 18, 2006 2:51 am
Forum: Bug reports
Topic: version 1.1 - everything is white
Replies: 15
Views: 1488

I'm experiencing the same thing - however, it works fine on my home computer - an Athon 2100 running a Geforce 2 MX 400 (try to keep the laughter to minimum) but everything is white (except the shadows) on the computers at my University - a P4 3ghz running Intel onboard graphics. I didn't modify the...
by pricj004
Sat Jul 29, 2006 2:25 am
Forum: Beginners Help
Topic: Raknet
Replies: 5
Views: 479

Thankyou, I am aware of that. However, seeing as the tutorial was written for Irrlicht, I thought perhaps someone else had experienced the same problem and found a way to overcome it.
by pricj004
Fri Jul 28, 2006 7:00 am
Forum: Beginners Help
Topic: Raknet
Replies: 5
Views: 479

Raknet

Is there any way to structure Raknet (as per Dave Andrews tutorial) so it doesn't have to be a separate program? The tutorial has the server go through an endless loop waiting for connections. I don't want to structure it this way. Can it be done by using events or threads or something? I would like...