Search found 61 matches

by anandh
Mon Jun 30, 2008 4:12 am
Forum: Game Programming
Topic: Adobe Flash clinet/c++ srver
Replies: 3
Views: 2180

Adobe Flash clinet/c++ srver

Hi all,
May be this approach is wrong.

is there is any multiuser server for Flash based on c++.
I saw this http://osflash.org/red5 this is based on java.

I have a card game done in SDL and c++.Is there any libray to use flash as front end and c++ as game server.
The main aim going for Flash is to ...
by anandh
Mon Apr 21, 2008 9:21 am
Forum: Beginners Help
Topic: Tumle Help
Replies: 3
Views: 542

Gianni,i mean Newton material friction , elastisity ,.....
by anandh
Tue Apr 15, 2008 4:55 am
Forum: Beginners Help
Topic: Tumle Help
Replies: 3
Views: 542

Tumle Help

help me in moving my enemy character in a defined path.
how to move the physics node.
using the 05 - Controllable player is moving perfect.
if i call setVelocity it is not moving.
may be it is wrong way.what is the perfect method to move a physics node in a defined path.

and

How to set ...
by anandh
Fri Apr 04, 2008 5:42 am
Forum: Project Announcements
Topic: Tumle v1.4 irrlicht/newton
Replies: 80
Views: 31236

help me in moving my enemy character in a defined path.
how to move the physics node.
using the 05 - Controllable player is moving perfect.
if i call setVelocity it is not moving.
may be it is wrong way.what is the perfect method to move a physics node in a defined path.
by anandh
Sat Dec 22, 2007 12:35 pm
Forum: Project Announcements
Topic: Tumle v1.4 irrlicht/newton
Replies: 80
Views: 31236

Hello JonLT,
its Great stuff.
Do you have plans for (simple) vehicles support.
by anandh
Sat Nov 17, 2007 3:58 am
Forum: Beginners Help
Topic: Jump & Collision (Answered)
Replies: 11
Views: 1379

How did u solved it.
by anandh
Fri Nov 02, 2007 3:27 pm
Forum: Beginners Help
Topic: Roaming AI
Replies: 3
Views: 482

Randomly select some room and calculate the root to the selected room and it will travel.
Traveling from one point to its next point is not looks realistic. I simply calculate the angle from my current point to its next point and giving some speed to travel between the points.
Every time my enemy ...
by anandh
Fri Nov 02, 2007 2:15 pm
Forum: Beginners Help
Topic: Draw a tile on Floor
Replies: 4
Views: 984

Code: Select all

sm->getSceneCollisionManager()->getCollisionPoint( 
      line, metaSelector, end, triangle) 
how to calculate angle of the triangle.
by anandh
Fri Nov 02, 2007 2:06 pm
Forum: Beginners Help
Topic: Roaming AI
Replies: 3
Views: 482

Roaming AI

Hi all,
I have tried simple AI using waypoint. Stored my world data (It have 7 rooms) in a map (2d array), which holds pre-calculated path to travel from one room to other. I have successfully completed the demo.
In my demo I have randomly select a room i.e. 0 to 6 destination.
Start = 0
End = 6
My ...
by anandh
Thu Nov 01, 2007 11:04 am
Forum: Beginners Help
Topic: Draw a tile on Floor
Replies: 4
Views: 984

Code: Select all

sm->getSceneCollisionManager()->getCollisionPoint(
		line, metaSelector, end, triangle)
I'm trying to draw a addHillPlaneMesh at the intersection point (end).It's perfectly working.
can you brief how to rotate the plane to my triangle angle.
by anandh
Thu Nov 01, 2007 4:52 am
Forum: Beginners Help
Topic: collision is my Enemy [HELP]
Replies: 10
Views: 1175

Thx for all your reply.Its working fine.One more problem.
http://www.geocities.com/anandh_hai/RAY.jpg
Assuming that passing the ray in some direction.it crossing 2 nodes
1. Wall
2. Player (Player is behind the wall)
The selectedNode returned is Player.How to pick the node that is first in that ...
by anandh
Wed Oct 31, 2007 2:53 pm
Forum: Beginners Help
Topic: collision is my Enemy [HELP]
Replies: 10
Views: 1175

CuteAlien,not able to pick the node properly.May be problem with my code.Help me.
Here is my code.
Render Loop

core::vector3df botr = BotNode->getRotation();
core::vector3df botv = BotNode->getPosition();

Bot Rotation

core::vector3df bot_direction = botv - target;
botr = bot_direction ...
by anandh
Wed Oct 31, 2007 2:00 pm
Forum: Beginners Help
Topic: collision is my Enemy [HELP]
Replies: 10
Views: 1175

In collision ex using getSceneNodeFromCameraBB we can pick scenenode in which our camera is looking.
How to pick scenenode that the Enemy is looking at.consider enemy is moving in a single direction.
by anandh
Wed Oct 31, 2007 1:46 pm
Forum: Beginners Help
Topic: collision is my Enemy [HELP]
Replies: 10
Views: 1175

collision is my Enemy [HELP]

Hi all,


----------------------------
||
||

----1 <------------> 2----

||
||
----------------------------


I have one Enemy running between 1 to 2 and Vice-versa.
I'm using FPS camera with gun attached is player.
1. How to find that player is in front of the Enemy?(From Enemy camera).
I ...
by anandh
Fri Oct 26, 2007 3:34 am
Forum: Project Announcements
Topic: Smiers
Replies: 88
Views: 25637

Hi Neirda,
Overall concept was nice.
Wow Amazing Art Work.
How is the performance?