Search found 81 matches
- Mon Sep 06, 2004 5:54 pm
- Forum: Beginners Help
- Topic: The Matrix
- Replies: 13
- Views: 2143
OK I think this could be a little hard to understand for some so I re-wrote the EventReciever from Tutorial 4:Movement. Just paste this in its place (comment out the old event reciever) class MyEventReceiver : public IEventReceiver { public: virtual bool OnEvent(SEvent event) { /* IrrLicht matrix4 0...
- Mon Sep 06, 2004 4:47 pm
- Forum: Project Announcements
- Topic: RPG game, need programers, and modelers.
- Replies: 31
- Views: 8776
- Mon Sep 06, 2004 4:36 pm
- Forum: Beginners Help
- Topic: Tutorial???
- Replies: 23
- Views: 1000
You need to attach a collision response animator: (to the camera)
http://irrlicht.sourceforge.net/tut007.html
please read the tutorials.
http://irrlicht.sourceforge.net/tut007.html
please read the tutorials.
- Mon Sep 06, 2004 4:07 pm
- Forum: Beginners Help
- Topic: Tutorial???
- Replies: 23
- Views: 1000
These guys made a DLL to use IrrLicht with GameMaker
http://home.tiscalinet.de/xception/
Here you can find 3rd party projects some are open source. Is that what you mean? Opensource 3rd party projects?
http://irrlicht.sourceforge.net/links.html
http://home.tiscalinet.de/xception/
Here you can find 3rd party projects some are open source. Is that what you mean? Opensource 3rd party projects?
http://irrlicht.sourceforge.net/links.html
- Mon Sep 06, 2004 3:50 pm
- Forum: Beginners Help
- Topic: The Matrix
- Replies: 13
- Views: 2143
- Mon Sep 06, 2004 3:30 pm
- Forum: Beginners Help
- Topic: Have anyone a nico's photo ? I want to see this great man.
- Replies: 7
- Views: 617
Heres niko and his girlfriend on holiday in poland.
http://www.code3d.com/~code3d/blog/images/cracow.jpg
Its archived on his blog here
http://www.code3d.com/~code3d/blog/arch ... 04-w32.php
Dont they look sweet together?
lol
http://www.code3d.com/~code3d/blog/images/cracow.jpg
Its archived on his blog here
http://www.code3d.com/~code3d/blog/arch ... 04-w32.php
Dont they look sweet together?
lol
- Mon Sep 06, 2004 3:12 pm
- Forum: Beginners Help
- Topic: moving "forward" according to current rotation
- Replies: 9
- Views: 1108
Ouch, too much math.
Look here
http://irrlicht.sourceforge.net/phpBB2/ ... php?t=3705
or here
http://irrlicht.sourceforge.net/phpBB2/ ... php?t=3708
Hope it helps!
Look here
http://irrlicht.sourceforge.net/phpBB2/ ... php?t=3705
or here
http://irrlicht.sourceforge.net/phpBB2/ ... php?t=3708
Hope it helps!
- Mon Sep 06, 2004 3:06 pm
- Forum: Beginners Help
- Topic: The Matrix
- Replies: 13
- Views: 2143
The Matrix
No, not the film but I am trying to get noobies attention anyway! ;) After helping someone get the inward vector from a matrix ive realised it is ordered different to some other ones. So, hes the code for getting the Left (fixed), Up and In vectors from a matrix. /* 0 1 2 3 // right(0,1,2) (-right f...
- Mon Sep 06, 2004 2:44 pm
- Forum: Advanced Help
- Topic: Moved camera...
- Replies: 7
- Views: 1246
LOL took me a while to figure out the In vector. Im rusty :oops: matrix4 cameramatrix = camera->getRelativeTransformation(); /* 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 */ vector3df in( cameramatrix.M[8], cameramatrix.M[9], cameramatrix.M[10]); vector3df pos = camera->getPosition(); pos += in; camera->...
- Mon Sep 06, 2004 1:26 pm
- Forum: Advanced Help
- Topic: Moved camera...
- Replies: 7
- Views: 1246
smgr->addCameraSceneNodeMaya(0); Allows the camera to be controlled using the mouse. Both mousebuttons + left-right movements are in/out or backward/forward. But I think what your asking is how to get the IN vector of the camera then add it to its position. Im not sure how to do that yet, ill take a...
- Mon Sep 06, 2004 12:43 am
- Forum: Off-topic
- Topic: Post your favorite links
- Replies: 12
- Views: 1947
LOL
An (open source Delphi) tree making tool http://www.treemaker.nl/ Should work well with: Progmesh, a free (open source C++) mesh reduction tool. (registering is easy. without there is a 6k face limit) http://www.paralelo.com.br/en/solucoes/tecnologia/progmesh/index.php Good for optimizing 3D Studio ...
- Sun Sep 05, 2004 7:01 pm
- Forum: Off-topic
- Topic: Who is everybody?
- Replies: 358
- Views: 495306
Ok ill introduce myself, too then. Name: Ozzy Age: 26 (born on Halloween, do-do do-do!) Location: Yorkshire, England (born on uranus) Went to colledge to do various IT stuff including software and motorcycle engineering. (guess which I stuck with longest) But im just a hobby game coder. Started codi...
- Sun Sep 05, 2004 5:56 pm
- Forum: Off-topic
- Topic: Post your favorite links
- Replies: 12
- Views: 1947
Boy was I half asleep. Heres a few Coding: http://www.planetsourcecode.com/ http://www.codeproject.com/ http://www.cprogramming.com/ http://freshmeat.net/index/ http://www.programmersheaven.com/ Gamedev: http://www.flipcode.com/ or http://www.flipcode.org/ http://gamasutra.com/ http://www.gdmag.com/...
- Sun Sep 05, 2004 5:04 am
- Forum: Off-topic
- Topic: Whats your favorite game/s (of all time)
- Replies: 135
- Views: 18565
- Sun Sep 05, 2004 4:50 am
- Forum: Off-topic
- Topic: Whats your favorite game/s (of all time)
- Replies: 135
- Views: 18565
Oz: HAHA That manual is VERY cool... Its cool alright, I printed it out some timeago BTW. (Its on my bookshelf, somewhere) Im not an expert on legal matters but if they constantly dont respond, do they not care if you call your project Dark Reign III? I wouldnt worry, if they moan just rename it. :...