Irrlicht.... speed up rendering please.

Discuss about anything related to the Irrlicht Engine, or read announcements about any significant features or usage changes.
omaremad
Competition winner
Posts: 1027
Joined: Fri Jul 15, 2005 11:30 pm
Location: Cairo,Egypt

Post by omaremad »

shader model 3.0 is already dead as the new shader model 4.0 is now unoffcially available through unoffcial drivers on really expensive cards.
"Irrlicht is obese"

If you want modern rendering techniques learn how to make them or go to the engine next door =p
omaremad
Competition winner
Posts: 1027
Joined: Fri Jul 15, 2005 11:30 pm
Location: Cairo,Egypt

Post by omaremad »

oh yeah you dont need shader model 3.0 for much, everything can be faked iand is faked on irrlicht on current shading models. The only cool thing about SM3 is the vertex texture lookup, which is only good for simulations
(MRTs are good too but they too can be faked using irrlicht)
"Irrlicht is obese"

If you want modern rendering techniques learn how to make them or go to the engine next door =p
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