Insofar slows games under Irrlight.NET

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Magnet
Posts: 101
Joined: Wed Sep 27, 2006 7:32 pm

Insofar slows games under Irrlight.NET

Post by Magnet »

Insofar slows games under Irrlight.NET in difference Irrlight.
What I lose, if I am translating project to C#?
sgt_pinky
Posts: 149
Joined: Sat Oct 14, 2006 11:20 am
Location: Melbourne, Australia

Post by sgt_pinky »

Hi Magnet,

Firstly can you clarify your questions a bit. It's difficult to understand.

Secondly, what language are you translating from? (To C#). I assume it's C++. The main reason for doing this is to decrease development time - that's the whole idea behind a managed language like any .NET language, or Java, for example.

I have done plenty of visualisation programming with .NET, and I think it's great. I don't have issues with application speed - the only issue I have is that your end result is most likely not portable.

Cheers,

Pinky
Intellectuals solve problems - geniuses prevent them. -- Einstein
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