Hi!
I've made a stupid 2D game where I reinterpret arkanoid!
The features are
-Level generated random
-You can choose the direction of the ball
-The level step down at random speed... and if it arrives on the bottom YOU LOOSE
-simple status management
-nothing else
If you want to try... it is also 5MB
http://digilander.libero.it/blizzard.3d ... reaker.exe
http://digilander.libero.it/blizzard.3d ... reaker.rar
write critics and comments!!!!
FAQ
Q) Do we need another Arkanoid???
A)Probably no!
Q) So you code an arkanoid like game... because you are not able to do nothing more complex???
A) Absolutely No! But it's funny to program games like this
Q) Why irrlicht for 2D?
A) Why not! It's the best.... simplicity and speedness!
Q) Why the ball sometimes is crazy on the left endge?
A) It's a bug that I've resolt... but the program think different! (hope to resolve it definitively)
Q) Why this FAQ?
A) Hei!!! How many questions!!!!! give me peace!
Bye !!!!
Ultimate Brick Breaker
Ultimate Brick Breaker
Everyone for the game and the game for everyone
looks nice...
And I don't know any reason why not using Irrlicht for 2d games (I made a Tetris clone, also in 2d) !!!
But one thing is not correct (or better: not nice) !!!
if the ball hits the paddle on the left side, the ball should fly back to the left and if the ball hits the right side, the ball should fly back to the right...
But now it's like this:
if the ball comes from the left, he flies back to the left, regardles where the paddle was hit (same from the right)...
I think the ball should only change it's up/down direction and not left/right...
And I don't know any reason why not using Irrlicht for 2d games (I made a Tetris clone, also in 2d) !!!
But one thing is not correct (or better: not nice) !!!
if the ball hits the paddle on the left side, the ball should fly back to the left and if the ball hits the right side, the ball should fly back to the right...
But now it's like this:
if the ball comes from the left, he flies back to the left, regardles where the paddle was hit (same from the right)...
I think the ball should only change it's up/down direction and not left/right...
while(!asleep) sheep++;
IrrExtensions:
http://abusoft.g0dsoft.com
try Stendhal a MORPG written in Java
IrrExtensions:
http://abusoft.g0dsoft.com
try Stendhal a MORPG written in Java
Ahh, nice feature...
while(!asleep) sheep++;
IrrExtensions:
http://abusoft.g0dsoft.com
try Stendhal a MORPG written in Java
IrrExtensions:
http://abusoft.g0dsoft.com
try Stendhal a MORPG written in Java