![Crying or Very sad :cry:](./images/smilies/icon_cry.gif)
The demo's done. I'm cleaning up the code before posting it.
I converted the shader code from GLSL to HLSL, so you could just grab the original GLSL source from my Code Snippet. I had trouble with Irrlicht/GLSL so I ditched OpenGL for D3D9.afecelis wrote: Ps. Is the hlsl easily convertible con Glsl? I think there's a converter, right?
Right there, sitting...sio2 wrote: The other issue is that Irrlicht doesn't currently have user-clip-planes. When drawing the reflections it would be nice to clip all geometry. Something else to add to Irrlicht...
Great stuff. Thanks for the "heads up". Pity this hasn't been integrated into svn yet, though (but don't hold your breath).mandrav wrote:Right there, sitting...sio2 wrote: The other issue is that Irrlicht doesn't currently have user-clip-planes. When drawing the reflections it would be nice to clip all geometry. Something else to add to Irrlicht...