differentiate the animation from a .x file (bones animation)
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Jeevan Singla
- Posts: 8
- Joined: Mon Oct 16, 2006 4:02 pm
- Location: India
differentiate the animation from a .x file (bones animation)
Ive a complete animated character file in .x format with walking, running, standing, deing animations. i want to know how i can differentiate these animation, how i can load these animations
In general you loading the model. Than you can specify what frame-range you want to repeat by irrlicht. irrlicht will automatically animate model using those frames.
All details about implementation you should find in tutorials.
it will looks like:
Look into "04.Movement" example for full source.
All details about implementation you should find in tutorials.
it will looks like:
Code: Select all
anms->setFrameLoop(320, 367);
anms->setAnimationSpeed(80);