OGRE mesh loader and lightmap support?

If you are a new Irrlicht Engine user, and have a newbie-question, this is the forum for you. You may also post general programming questions here.
Post Reply
riya
Posts: 5
Joined: Fri Mar 03, 2006 3:45 pm
Location: Taiwan

OGRE mesh loader and lightmap support?

Post by riya »

In 1.2 changes.txt,
It's had "OGRE mesh loader bugfixes and lightmap support" in list,
but how do i use it?
I'm export a mesh file by 3DSMAX8 and oFusion 1.6 or LEXIExporter,
and import it use getMesh() or use irrEdit,
but it's have no textures on the model,
Here is the screenshot,
In 3dsmax, it's just a "Standard - diffuse texture",
and how to include the lightmap in Ogre mesh?
Please help, Thanks!!!
Post Reply