In 1.2 changes.txt,
It's had "OGRE mesh loader bugfixes and lightmap support" in list,
but how do i use it?
I'm export a mesh file by 3DSMAX8 and oFusion 1.6 or LEXIExporter,
and import it use getMesh() or use irrEdit,
but it's have no textures on the model,
Here is the screenshot,
In 3dsmax, it's just a "Standard - diffuse texture",
and how to include the lightmap in Ogre mesh?
Please help, Thanks!!!