Irrlicht + BCC55

If you are a new Irrlicht Engine user, and have a newbie-question, this is the forum for you. You may also post general programming questions here.
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mistercrabb
Posts: 12
Joined: Sat Feb 17, 2007 9:26 pm

Irrlicht + BCC55

Post by mistercrabb »

Hi everybody, im new here. I have recently downloaded Irrlicht, and I have no idea how to use it with Borland C++ Compiler 5.5 (which i downloaded free some time ago), its a command line compiler. I tried copying the Irrlicht include files and lib files (the msvc ones i think, although the others gave the same results) into the appropriate folders, and i copied the dll file into the hello world tutorial folder, which i then tried to compile.. All i got was 7 errors and a few hundred warning messages, But i cant remember what they were, the errors were possibly something to do with the maths files though. When i tried removing the lib and ext files, it made no difference, but when i removed the include files it gave even more errors.

Im guessing there must be some way to make this work, possibly by converting the ext file into an obj file? I have no idea to be honest.

Can anybody help me?

Sorry to be a n00b, btw :lol:

EDIT: And yes, i did search, unsuccesfully.
belfegor
Posts: 383
Joined: Mon Sep 18, 2006 7:22 pm
Location: Serbia

Post by belfegor »

Well its not what you looking for but you can download this:

http://msdn.microsoft.com/vstudio/expre ... /download/
Small FPS demo made using Irrlicht&NewtonDEMO
InfoHERE
Its at very early stage but i think im crazy enough to finish it all alone.
mistercrabb
Posts: 12
Joined: Sat Feb 17, 2007 9:26 pm

Post by mistercrabb »

Ive tried that and i really didnt like it..
It took me days to get to work with the windows API, and the DirectX sdk just refused to work with it completey for some reason.. Not to mention the download is way too big for my liking..

The way i see it, coding should be like this:
Enter code -> Compile -> Run program

I dont really see the point of spending hours setting up an IDE, when its simpler just to specify where all the files are in the code itself..

Surely all i need to do is put the files in the right places for my compiler?
etcaptor
Posts: 871
Joined: Fri Apr 09, 2004 10:32 pm
Location: Valhalla
Contact:

Post by etcaptor »

This Borland compiler was used with C++Builder5. Since with CBuilder5 is possible to compile Irrlicht, therefore it's possible with this free compiler.
I wrote a simple tutorial two years ago:
http://etcaptor.f2g.net/Tutorials/Irrli ... rlicht.htm
You can explore how can avoid many errors
At the end of 2006 Borland release new free version of last Borland Developer Studio BDS 2006 like C++TurboExplorer. It's free for commercial purposes too. Take a look here:
http://www.turboexplorer.com/
Last Irrlicht version compiles fine with it.
Search the forum for downloading of sources or send me a PM if can't find it.
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Site development -Rock and metal online
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mistercrabb
Posts: 12
Joined: Sat Feb 17, 2007 9:26 pm

Post by mistercrabb »

Ive downloaded turbo explorer now and im trying to figure out how to make it work properly at all..

I tried to get it to work with the engine, but in create device it says that theres a ; missing, which i think is because IrrlichtEngine isnt initialised properly or something..
etcaptor
Posts: 871
Joined: Fri Apr 09, 2004 10:32 pm
Location: Valhalla
Contact:

Post by etcaptor »

PM me an e-mail. Will try to send you last 1.2 source files + compiled dll.
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Site development -Rock and metal online
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mistercrabb
Posts: 12
Joined: Sat Feb 17, 2007 9:26 pm

Post by mistercrabb »

Its ok now, I seem to have fixed it.
Turns out there was a ; missing, but in a different line than the error said. I also needed to move a few files around so the compiler could find them.

Thanks for the help :D
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