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C:\sls\bin\VisualStudio>quake3map
Irrlicht Engine version 0.6
Microsoft Windows XP Personal (Build 2600)
OpenGL Renderer
GeForce4 Ti 4200/AGP: NVIDIA Corporation
OpenGL driver version is 1.2 or better.
Loaded texture: #DefaultFont
Loaded texture: pasto.jpg
Could not find texture in Q3 .bsp: noshader
Loaded texture: pared.jpg
Loaded texture: cielo.jpg
Loaded mesh: terreno.bsp
Needed 1002ms to create OctTree SceneNode.(742 nodes, 16900 polys)
allso wtih othres q3 maps
pd i use the tutorial of q3maps