grass polygon height is high enough.
I found out this problem.
my program uses the high position values. it's higher than 2^24.
i guess the problem is 24bits z-buffer overflow.
i tested some ATI card and most NVidia card have this problem.
but some ATI Radeon card was fine.
this problem is existing the position value higher than 2^18.
and skybox shaked when camera moving.
because of 32bits depth buffer dosen't working both gl and d3dx.
i resolved this,
- position data recalculate lower values real time from DB when recieving often.
reply any suggestion if you have any good idea or info.