i have problem with video drivers ...
I was make one terrain [ terrain = smgr->addTerrainSceneNode( "./p... ] and everything worksperfect (i use OPENGL vd).
But if i load IAnimatedMesh * mesh ... things go wrong... my frame rate is 0 . If i load IAnimatedMesh without terrain , frame rate is 0 too . Now i try to change vd and set to DIRECT3D9 but my program was crush on start. ( Windows , DirectX9c - works good in comercial games).
OK , then i use EDT_SOFTWARE2 and IAnimatedMesh works fine but when load terrain
How can i solve this problem ... thx
P.S. I use Irrlicht 1.2