Vb.net express edition
Vb.net express edition
This is confusing me how do I set up irr in vb.net express and import irredit models pls more detail very confused
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1. Create a new solution and select console application.
2. Add Irrlicht.NET.dll as a reference. Save your solution. Compile it and you'll get an error, which you just ignore it.
3. Then navigate to the folder where you compiled (e.g. gamename/bin/debug)
4. Copy Irrlicht.dll and Irrlicht.Net.dll there if they aren't there.
5. I think you are more of less done, try writing some code and build.
Correct if I'm wrong anywhere, I'm a noob too.
1. Create a new solution and select console application.
2. Add Irrlicht.NET.dll as a reference. Save your solution. Compile it and you'll get an error, which you just ignore it.
3. Then navigate to the folder where you compiled (e.g. gamename/bin/debug)
4. Copy Irrlicht.dll and Irrlicht.Net.dll there if they aren't there.
5. I think you are more of less done, try writing some code and build.
Correct if I'm wrong anywhere, I'm a noob too.
To import models,
This is to load a model. Irrlicht can load .x and many other formats as well.
Create a node and add the model in game, simple. It can be animated or non-animated too.
Code: Select all
Dim map As IAnimatedMesh = smgr.GetMesh("map1/map1.3ds")
Code: Select all
Dim mapnode As IAnimatedMeshSceneNode = smgr.AddAnimatedMeshSceneNode(map, Nothing, 1)