Hello...
We are two students of Computer Engineree from Barcelona, and we are working in our final project based in Irrlicht.
We are trying to make building models. We are using Google Sketchup to make models, with real images, and we export the models to .3ds files. We have a lot of problems with the materials and textures when we put our models in irrlicht.
Has someone any experience like this?
You would recommend other program?
Thanks!!!
3D models for Irrlicht
Hello…
We want to create models 3d (for example houses) and later to be able to visualize them with irrlicht. We have proven several publishers as Google Sketchup and Blender but when putting the models in irrlitch lose the textures… The code that utilizadomos is he himself that the one of the tutorials of the page Web (getTexture….). The models generated in these publishers give problems with irrlicht? That publishers of models 3d are better to work with irrlicht?
Thank you very much. A greeting.
We want to create models 3d (for example houses) and later to be able to visualize them with irrlicht. We have proven several publishers as Google Sketchup and Blender but when putting the models in irrlitch lose the textures… The code that utilizadomos is he himself that the one of the tutorials of the page Web (getTexture….). The models generated in these publishers give problems with irrlicht? That publishers of models 3d are better to work with irrlicht?
Thank you very much. A greeting.
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If you want to use automatic texturing with your models the textures have to be correctly UV mapped. It's pretty probable that you did not do this, so your exported models do not contain the necessary texture coords and Irrlicht is not able to texture map the models. You will only get vertex color blending this way which might not be enough. However, this is not a fault of Irrlicht, but a lack of preparation in your modelling process.