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What it does:
it takes two textures and blend them together using 14 possible combinations. Textures created are intended to be used as terrain tiles on places where two different terrain types (textures) meet to make smooth transition between.
Blended textures will be stored as individual files. Use some 2D graphic editing tool to modify or put them together in to one texture file.
It was coded using Irrlicht GUI which I found bit cumbersome so interface is not the greatest but it does what it is supossed to do.
Download TXTBlend at: http://members.lycos.co.uk/arras1/download/TXTBlend.exe -0.3 Mb
or at download section of my site.
You need Irrlicht.dll version 1.2 in order to run it. I was not including it in zip file to save data. If you for some reason don't nave Irrlicht.dll v.1.2 you may download it at my site.
Please report bugs, gramar shortcomings (my english is not the best) or ideas howe to make it better.