- ITexture* movTxtr = driver->addTexture(dimension2d<s32>(800,600),"",ECF_A8R8G8B8);
smgr->addCameraSceneNode(0,vector3df(0,0,-30),vector3df(0,0,0));<-------------error occur here
f32 U = (f32)movie->MovieWidth() / (f32)TextureWidth;
f32 V = (f32)movie->MovieHeight() / (f32)TextureHeight;
CSampleSceneNode* myNode=new CSampleSceneNode(smgr->getRootSceneNode(),smgr,666,U,V);
myNode->setMaterialTexture(0,movTxtr);
myNode->setMaterialType(EMT_TRANSPARENT_VERTEX_ALPHA);
myNode->setPosition(vector3df(0,5,0));
myNode->setScale(vector3df(2.5,0.75f,0));
movie->LoadMovie("../media/sequence 01.avi",true,true);
// movie->SetMovieFPS(10);
movie->SetLooped(false);
while(device->run() && driver&&flag)
if (device->isWindowActive())
{
movie->NextMovieFrame();
movie->DrawMovie(0,0,movTxtr);
smgr->drawAll();
if(KeyDown(KEY_ESCAPE)){
movie->Stop();
driver->beginScene(true, true, SColor(0,0,0,0));
engine->play2D("../media/leon.wav", true);
env->drawAll();
driver->endScene();}
}
device->drop();
smgr
l-->-irr::IUnknown {ReferenceCounter=??? DebugName=??? } irr::IUnknown
l l-> __vfptr CXX0030: Error: expression cannot be evaluated
l l-> ReferenceCounter CXX0030: Error: expression cannot be evaluated
l l-> DebugName CXX0030: Error: expression cannot be evaluated
l-->__vfptr CXX0030: Error: expression cannot be evaluated
Please help me