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Are you talking about the big jagged edges along the edge of the terrain?You see those because the verticies on the edge of your terrain have different heights.
Take a sheet of paper and fold it like an accordion/fan. If you look at the sheet from directly above, the edge will look flat. If you look at it from the edge it will look like VVVVV. Now look at the sheet from the same angle as your screenshot. See the big jaggies? If you want to eliminate those edges you need to modify your heightmap to have consistent height along the edges.
I'm thinking the same things as you Vitek, just thinking how to prove it to him. It's either a heightmap that does not have 2^N+1 dimensions or it's just the view angle of the edge of the terrain.
Hi is their a way to make in game a one flat leveled terrain and use the mouse to raise the tarrian or lower it, I would know that the mouse would be playing with the 3d model's faces and vertexe's.
Is it possible in Irrlicht??? or is it a harder to do kind of thing??