Hello all,
I've been toying around with Irrlicht for a while now, but haven't posted much. I've been programming for a while, but always console things, This is my first real attempt at graphics.
My question is this: Is there a function (similar to lookat in ICameraSceneNode) that can easily change which direction a loaded mesh faces? IE I've got a couple of mesh's loaded, and I want one to follow the other.
I could probably implement this myself with matrix4, but was just curious if there is already something like this.
I didn't see anything in the documentation.
Thanks in advance,
Eladar
Look at function
Look at function
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