a pause function.. i looked an i didn't see anything.. is there any way to make a pause function for the game? example.. hit F10 and a window is created and the animations of the game are paused.. i was thinking of making a while look that just checks to see if a certain button was pressed to unpause the game.. otherwise do a while loop of nothing... that how you guys would do it or is there a better way?
ah? where did that come from? and i looked too.. i wanted to make sure i didn't post anything already posted.. i missed it.. even though it's the first one on the list