AI/Pathfinding Libs?

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dudMaN
Posts: 111
Joined: Fri Mar 02, 2007 6:37 pm

AI/Pathfinding Libs?

Post by dudMaN »

Hey.

What AI libs do you guys use? i'm looking for a good pathfinding lib that will make the enemies move twards the player.

i've tried coding it myself but couldnt get it to work..

Thanx

-dudMaN
omaremad
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Posts: 1027
Joined: Fri Jul 15, 2005 11:30 pm
Location: Cairo,Egypt

Post by omaremad »

Micropather is a free 3d a* class. Irrwizard implements it with irrlicht for ai, maybe you can have a look at the sources in irrwizard to learn about ai.
"Irrlicht is obese"

If you want modern rendering techniques learn how to make them or go to the engine next door =p
omar shaaban
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Post by omar shaaban »

i have searched for ai libs but i didn't find because ai is different in each game and this is what programming is use your mind but if u want ai for path finding and enemy ai see the tile based tutorials it contains also good ai that because all strategy games are tile based games here:http://www.tonypa.pri.ee/tbw/
Dances
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Joined: Sat Jul 02, 2005 1:45 am
Location: Canada
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Post by Dances »

Heres a link to Micropather http://www.grinninglizard.com/MicroPather/
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