Any step by step guide?
Compiling Irrlicht (solved)
Compiling Irrlicht (solved)
Sorry this is my first time to compile Irrlicht, and I failed to!
Any step by step guide?
Any step by step guide?
Last edited by Virion on Mon Jun 04, 2007 1:30 am, edited 1 time in total.
My company: https://kloena.com
My profile: https://zhieng.com
My co-working space: https://deskspace.info
My game engine: https://kemena3d.com
My profile: https://zhieng.com
My co-working space: https://deskspace.info
My game engine: https://kemena3d.com
where can i get dx8 files?
My company: https://kloena.com
My profile: https://zhieng.com
My co-working space: https://deskspace.info
My game engine: https://kemena3d.com
My profile: https://zhieng.com
My co-working space: https://deskspace.info
My game engine: https://kemena3d.com
-
kburkhart84
- Posts: 277
- Joined: Thu Dec 15, 2005 6:11 pm
i got directx9 sdk in my comp. but there's some errors when compiling irrlicht.
[removed by virion]
I don't know what causes these errors.
[removed by virion]
I don't know what causes these errors.
Last edited by Virion on Sun Jun 03, 2007 10:17 am, edited 1 time in total.
My company: https://kloena.com
My profile: https://zhieng.com
My co-working space: https://deskspace.info
My game engine: https://kemena3d.com
My profile: https://zhieng.com
My co-working space: https://deskspace.info
My game engine: https://kemena3d.com
-
kburkhart84
- Posts: 277
- Joined: Thu Dec 15, 2005 6:11 pm
That's what it is. And the DX8 sdk is needed as well if you don't disable it. Your errors come from both of these. Most of us can compile irrlicht on the first try because it usually comes without errors(bug come included, but not errors). So I'm pretty sure it isn't Irrlicht's fault.hybrid wrote:However, wihtout windows.h you won't compile anything on Windows. Try to set up your compiler to know where the includes and SDKs are.
the dx8 things solved.
But I still couldn't find the windows.h header.
I am using visual c++ 2005 express edition.
But I still couldn't find the windows.h header.
I am using visual c++ 2005 express edition.
My company: https://kloena.com
My profile: https://zhieng.com
My co-working space: https://deskspace.info
My game engine: https://kemena3d.com
My profile: https://zhieng.com
My co-working space: https://deskspace.info
My game engine: https://kemena3d.com
you'll need to install the windows platform sdk and let the compiler know where the include and lib directories are.
-
kburkhart84
- Posts: 277
- Joined: Thu Dec 15, 2005 6:11 pm
Yup. VS Express doesn't include the platform SDK, which includes windows.h. I remember having to download it when I was using Express. It is correct though. I have done it myself.bitplane wrote:you'll need to install the windows platform sdk and let the compiler know where the include and lib directories are.
Less errors now. But still got a few.
pngtrans.c
.\libpng\pngtrans.c(255) : warning C4114: same type qualifier used more than once
.\libpng\pngtrans.c(290) : warning C4114: same type qualifier used more than once
.\libpng\pngtrans.c(325) : warning C4114: same type qualifier used more than once
pngset.c
pngerror.c
.\libpng\pngerror.c(116) : warning C4114: same type qualifier used more than once
png.c
cdjpeg.c
.\jpeglib\cdjpeg.c(154) : warning C4996: 'setmode' was declared deprecated
C:\Program Files\Microsoft Visual Studio 8\VC\include\io.h(330) : see declaration of 'setmode'
Message: 'The POSIX name for this item is deprecated. Instead, use the ISO C++ conformant name: _setmode. See online help for details.'
.\jpeglib\cdjpeg.c(154) : warning C4996: 'fileno' was declared deprecated
C:\Program Files\Microsoft Visual Studio 8\VC\include\stdio.h(688) : see declaration of 'fileno'
Message: 'The POSIX name for this item is deprecated. Instead, use the ISO C++ conformant name: _fileno. See online help for details.'
.\jpeglib\cdjpeg.c(172) : warning C4996: 'setmode' was declared deprecated
C:\Program Files\Microsoft Visual Studio 8\VC\include\io.h(330) : see declaration of 'setmode'
Message: 'The POSIX name for this item is deprecated. Instead, use the ISO C++ conformant name: _setmode. See online help for details.'
zutil.c
CSphereSceneNode.cpp
.\CSphereSceneNode.cpp(149) : warning C4244: 'argument' : conversion from 'double' to 'irr::f32', possible loss of data
.\CSphereSceneNode.cpp(149) : warning C4244: 'argument' : conversion from 'double' to 'irr::f32', possible loss of data
.\CSphereSceneNode.cpp(149) : warning C4244: 'argument' : conversion from 'double' to 'irr::f32', possible loss of data
CSkyDomeSceneNode.cpp
Irrlicht - 1 error(s), 10 warning(s)
My company: https://kloena.com
My profile: https://zhieng.com
My co-working space: https://deskspace.info
My game engine: https://kemena3d.com
My profile: https://zhieng.com
My co-working space: https://deskspace.info
My game engine: https://kemena3d.com