Beginning of a future project planning to use IrrLicht

Discuss about anything related to the Irrlicht Engine, or read announcements about any significant features or usage changes.
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Malakh
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Joined: Fri Sep 26, 2003 7:55 pm
Location: Wasington, USA
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Beginning of a future project planning to use IrrLicht

Post by Malakh »

Hello all,

I've started a fairly ambicious project that will most likely use the IrrLicht 3d engine. It's only in the design phase and is little more then an idea in my mind, but I thought I would mention it here in the hopes I might find people interested in the project.

Come check out the website at http://gmorps.sourceforge.net/
niko
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Post by niko »

Cool project. Sounds very interesting to me. Hope it is getting more than just an idea! Tell me when you've really chosen to use Irrlicht as 3D engine, I'll add you to the link section then. :)
Malakh
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Joined: Fri Sep 26, 2003 7:55 pm
Location: Wasington, USA
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Post by Malakh »

Thanks, I will do that. Is IrrLicht capable of loading a none q3 scene ?
saigumi
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Location: St. Louis, MO USA
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Post by saigumi »

You can load any supported model type.

3ds and Milkshape are the two alternates that are the most popular.
Crud, how do I do this again?
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