Irrlicht 1.3.1 gcc/mingw32 with DirectX 9 and UserData

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vi-wer
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Joined: Sun May 20, 2007 7:15 pm
Location: Germany
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Irrlicht 1.3.1 gcc/mingw32 with DirectX 9 and UserData

Post by vi-wer »

Hey all,

Irrlicht 1.3.1 has been released and because I'm using mingw and Direct3D to work with Irrlicht I recompiled the gcc dll with the latest release of DirectxX9 (June 2007).
It was my first try to compile Irrlicht and it worked :D .

I also added user data to ISceneNode and made a new documentation. Because of that I recompiled the VC version too.

You can download it here:
http://files.filefront.com//;7870183;;/

Be careful. Because of the changes I made the dll files won't work with applications that were build with other Irrlicht releases. You have to recompile them.

You may also have to install the latest DirectX9 redistributable.

As long I haven't forgot anything everything should work fine.

Installation note:
You should have irrlicht 1.3.1 installed first. Then extact all files from this package to the same folder and overwrite some files.
catron
Posts: 158
Joined: Mon Feb 19, 2007 1:54 am

Post by catron »

all the examples i tried crashed. i have been unsuccessful with compiling 1.3.1 though 1.3 compiled fine with DX9
vi-wer
Posts: 93
Joined: Sun May 20, 2007 7:15 pm
Location: Germany
Contact:

Post by vi-wer »

Have you recompiled the examples with the new files? You have to make a complete rebuild of the examples to make them work.
There should be also some examples in Win32-gcc folder that should work fine.
Look in the console window while running an example. You will see a warning if the version doesn't match.
I've made a minor change but the applications still should work well if you compile them with the files from the package.

Which version of DX9 SDK were you using? I had no problems to compile 1.3.1.

I could also post the original gcc DLL with DX9, just tell me.
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