Top 5 Irrlicht Capabilities on Youtube

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dejai
Posts: 522
Joined: Sat Apr 21, 2007 9:00 am

Top 5 Irrlicht Capabilities on Youtube

Post by dejai »

Here Is what i believe are the top five representations of irrlicht engined Capabilites on youtube. Enjoy :D

Comming in at number 1 is the well know game thanks to its feature on the irrlicht site. One of the best Fps I have seen though the hand movements a little un natural it is still one of the best games made with irrlicht.

1. http://www.youtube.com/watch?v=1hY70f9ex8U&NR=1

Comming in at number 2 is what I think represents irrlichts flexibility with other engines. It also shows irrlicht AI capabilities.
2. http://www.youtube.com/watch?v=ARgjqL1U ... ed&search=

Now number 3 is a portal device within irrlicht and this shows a real new side to the engine.

3. http://www.youtube.com/watch?v=FzicH8ZX ... ed&search=

(Still deciding on other 2. Some input would be nice! Thanks)

:D :D
Programming Blog: http://www.uberwolf.com
catron
Posts: 158
Joined: Mon Feb 19, 2007 1:54 am

Post by catron »

Could you give links to the threads too?

As for other ideas you could do my ps3 running irrlicht.

Sorry for bad quality.

http://video.google.com/videoplay?docid ... &plindex=0

Thanks,
Catron
Midnight
Posts: 1772
Joined: Fri Jul 02, 2004 2:37 pm
Location: Wonderland

Post by Midnight »

lol damn nice place ya got there.

although these videos do represent irrlichts capabilities in the hands of the right programmer(s) I have always known irrlicht was capable of these type of graphics.

the very reason I chose irrlicht was it's simplicity because less code means faster rendering. I started my little adventure into game design over 7 years ago back when I started mapping and modding games in a desperate effort to obtain knowledge along the way.

I found irrlicht 3 years ago when I realised it was time to learn programming and get myself affiliated with an engine(s) of some sort.

As the days go by I understand more and more how difficult it is to be a game designer and why it is there are not more gamers in the actual industry. and I struggle to change that.

For anyone who still doubts irrlicht or is intimidated by it put your stress to rest irrlicht is the beginning of new horizons.


I believe the first video is partially niko's work with his "rabcat engine" project of days gone by. the second is lukes work with physics on his game thing. and the last is done with shaders and is known as "prey portals" modeled after the game prey obviously.
dejai
Posts: 522
Joined: Sat Apr 21, 2007 9:00 am

Post by dejai »

Thanks for your posts!! Hey I know I have seen some of this industry poop the gamers know what we want! not them there is always somthing wrong with the games, See why make a game and let someone else take your code and you only get payed a salary.

Hehe My advise put the pressure on them make a game with irrlicht patient the idea.. Release it on the market, and then they will come begging
:D
Programming Blog: http://www.uberwolf.com
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