Stupid Linux Question...

If you are a new Irrlicht Engine user, and have a newbie-question, this is the forum for you. You may also post general programming questions here.
disanti
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Stupid Linux Question...

Post by disanti »

First: :oops:

Second:
How do I "run" a make file in linux? I have the Fedora Project...
Thanks! Thats all I needed to know... :P Irrlicht doesn't give much help for compiling in linux at all... :( Oh well... I just need to learn! :P

:oops:
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Last edited by disanti on Tue Feb 22, 2011 8:07 am, edited 1 time in total.
Unarekin
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Re: Stupid Linux Question...

Post by Unarekin »

disanti wrote:How do I "run" a make file in linux?
Type Make.
disanti
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Post by disanti »

Ok, atleast I know what command to use but I keep getting a "Make *** No rule to make target 'makefile'. Stop."

Ok, now I get it! You just type "make"... lol! Very easy! :D
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Last edited by disanti on Tue Feb 22, 2011 8:07 am, edited 1 time in total.
disanti
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Post by disanti »

Hmmmm... thats strange! Sydney isn't appearing in the Hello World, the map isn't appearing in the Quake 3 Map tutorial... Can linux port of Irrlicht load meshes? :?
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Last edited by disanti on Tue Feb 22, 2011 8:07 am, edited 1 time in total.
Jedive
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Post by Jedive »

for me, the demos work perfectly if i run the example from the console, but they run wrong if i execute them from the file manager.
yikyak
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Just like 'Jedive'

Post by yikyak »

If I run the programs from the command-line they run perfectly, but if I run them from the file manager (in my case 'Konqueror') I get a correctly sized window, the correct text overlays and window titles, but absolutely no graphical content except for the background colour. Strange.
disanti
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Post by disanti »

Hmmm... I can't run it from the "Konsole". It gives me the error:

[disanti@localhost 1.HelloWorld]$ ls
example HelloWorld.dsw HelloWorld.vcproj Makefile
example.dev HelloWorld.ncb main.cpp Makefile.win
HelloWorld.dsp HelloWorld.sln main.cpp~ tutorial.html
[disanti@localhost 1.HelloWorld]$ example
bash: example: command not found

Thanks~ John DiSanti
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Last edited by disanti on Tue Feb 22, 2011 8:07 am, edited 1 time in total.
Unarekin
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Post by Unarekin »

Try ./example
disanti
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Post by disanti »

Thanks alot Unarekin! :D Works now! :)
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Last edited by disanti on Tue Feb 22, 2011 8:07 am, edited 1 time in total.
Unarekin
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Post by Unarekin »

This thread makes me feel Linux-savvy. :D
disanti
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Post by disanti »

Why are BSP examples so slow under linux? I get about 4 fps on them. It lags like hell it is VERY hard to move around like this! :P

NVidia GeForce 4 MX 4800 -- 64 MB VRAM
1.2 Ghz Athlon MP processor
256MB DDR-RAM
etc...

Thanks~ John DiSanti
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Last edited by disanti on Tue Feb 22, 2011 8:07 am, edited 1 time in total.
Guest

Post by Guest »

It sounds like you don't have the nvidia-glx and nvidia-kernel drivers for your card.

On Gentoo, it's `emerge -v nvidia-kernel nvidia-glx` (add `ACCEPT_KEYWORDS="~x86"` at the start of that command if you're using a 2.6 kernel).

If you're using another distro, there are usually RPMs available - check your package-management utility.
Jedive
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Post by Jedive »

I think it's better to install following the instructions on nVidia's website.
disanti
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Post by disanti »

Thanks! Its running alot faster now! :)

Another stupid linux question... lol!
Shouldn't Niko make the engine able to load meshes if run from the X-Server instead of the Konsole? That would make my life alot easier. I'm using GEdit to do the coding, then I have to run Konsole and make it/run it. Its a big pain to have to type:
./test1
From the Konsole EVERYTIME someone wants to run a game/test/app. This should be fixed! ;)
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Last edited by disanti on Tue Feb 22, 2011 8:07 am, edited 1 time in total.
disanti
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Post by disanti »

One more question! :P

Why is there no caption bar with the engine under linux? :?

I can't see the title! This is also VERY annoying.
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Last edited by disanti on Tue Feb 22, 2011 8:07 am, edited 1 time in total.
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