hi every body .
in my simple editor i am trying to add objects in a simple list and get them by name .
example cone1 ,cone2 ets...
i used getSceneNodeFromName() . there is no resualt for it .
in the past i used a dynamic array for selecting object and draw bondingbox arond them but now i can't select it by name .
how can i select mesh by name and draw a bonding box arond it .?
get mesh in scene by name
Me neither. It works fine and very useful.I've got no problems selecting nodes by name.
My company: https://kloena.com
My profile: https://zhieng.com
My co-working space: https://deskspace.info
My game engine: https://kemena3d.com
My profile: https://zhieng.com
My co-working space: https://deskspace.info
My game engine: https://kemena3d.com