[SOLVED] zBuffer problem. Saw edges.

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bandinopla
Posts: 28
Joined: Fri Nov 24, 2006 11:05 am

[SOLVED] zBuffer problem. Saw edges.

Post by bandinopla »

I have this model made in 3dmax and i see it this way...


http://img63.imageshack.us/img63/58/toma2lz1.jpg

but when i load it in irrlicht, i see this. (note: no lighting and fog, thats ok. The overlaped faces is the problem here)



http://img63.imageshack.us/img63/3651/toma1uk1.jpg

http://img525.imageshack.us/img525/920/toma3ie5.jpg

the irrlicht pic is in 800x600 but i get same results in 1027x768 and more.

is something wrong with my model or is something else. The code is the same as the one on the tutorial section here.

thanks
Last edited by bandinopla on Mon Jul 30, 2007 4:12 am, edited 1 time in total.
bandinopla
Posts: 28
Joined: Fri Nov 24, 2006 11:05 am

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