hi,
is it possible to set Screen Refresh Rate in irrlicht?
it is a very important thing in games I hated GTA for that no way to set Display Freq and on 19' monitor 60hz thats bad really bad. why settle for 60 when 120 is much much better?
I know i can force 120Hz from Catalyst Control Panel buy why not be able to choose?
can i set refresh rate in irrlicht?
can i set refresh rate in irrlicht?
using Visual Studio 2003 , I use 3D Max 7, I love irrlicht its a really good and easy engine
AFAIK the refresh rate you mentioned is the rate of the monitor and fully independant from the app's refresh rate...
while(!asleep) sheep++;
IrrExtensions:
http://abusoft.g0dsoft.com
try Stendhal a MORPG written in Java
IrrExtensions:
http://abusoft.g0dsoft.com
try Stendhal a MORPG written in Java
so its not app dependent huh?
well my monitor has info and in there Refresh Rate is written
if u make 2 changes in CIRRDEVICEWIN32.h
the frequency is changed.
if dm.dmDisplayFrequency=100; the screen is stable and easy to watch if not it flickers!
well my monitor has info and in there Refresh Rate is written
if u make 2 changes in CIRRDEVICEWIN32.h
Code: Select all
DEVMODE dm;
memset(&dm, 0, sizeof(dm));
dm.dmSize = sizeof(dm);
dm.dmPelsWidth = width;
dm.dmPelsHeight = height;
dm.dmBitsPerPel = bits;
dm.dmDisplayFrequency=60;
dm.dmFields = DM_BITSPERPEL | DM_PELSWIDTH | DM_PELSHEIGHT | DM_DISPLAYFREQUENCY;
if dm.dmDisplayFrequency=100; the screen is stable and easy to watch if not it flickers!
using Visual Studio 2003 , I use 3D Max 7, I love irrlicht its a really good and easy engine
well, of course it's possible to change the monitor rate by a programm (like with the progs from the system), also I didn't know that Irrlicht has this implemented too, even if you have to change the source code itself...
what I meant (and probably hybrid, too) was that this setting has no effect on the app itself, the refresh rate (fps) of the app will still be the same...
what I meant (and probably hybrid, too) was that this setting has no effect on the app itself, the refresh rate (fps) of the app will still be the same...
while(!asleep) sheep++;
IrrExtensions:
http://abusoft.g0dsoft.com
try Stendhal a MORPG written in Java
IrrExtensions:
http://abusoft.g0dsoft.com
try Stendhal a MORPG written in Java
hybrid
I think thats not a good idea
because refresh rates change with resolution
if its possibe to get Max Refresh rate for chosen resolution that would be better
for example
on 1024x768 mode my monitor supports 120hz
on 1280x1024 it supports only 85hz
if desktop is 1024x768 and in irrlicht i created 1280x1024 100hz will fail and 60hz (hardware default) will be set
also if desktop resolution is 1280x1024 you will try to set 85hz
but if in fullscreen mode i want 1024x768 you wont get max refresh rate
I think thats not a good idea
because refresh rates change with resolution
if its possibe to get Max Refresh rate for chosen resolution that would be better
for example
on 1024x768 mode my monitor supports 120hz
on 1280x1024 it supports only 85hz
if desktop is 1024x768 and in irrlicht i created 1280x1024 100hz will fail and 60hz (hardware default) will be set
also if desktop resolution is 1280x1024 you will try to set 85hz
but if in fullscreen mode i want 1024x768 you wont get max refresh rate
using Visual Studio 2003 , I use 3D Max 7, I love irrlicht its a really good and easy engine