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Teckst Version one
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Contents :
1) Welcome
2) Story
3) Gameplay
4) Known issues/Bugs
5) Requirements
6) Additional Information
7) Contact
Welcome to another rushed readme
This is the playable release, there is a story line, there are cutscenes, they have been excluded from this version for space and time sake
THE POINT OF THE GAME : A high score.
Yes, this game is based on score. score is all relative to your level
and you do get score for missing entire strings based on what u did hit.
This makes it extremely interesting because i will always be playing further
to try beat my best and the communitys best scores.
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STORY
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(short version)
You were hacked. The hacker is 1337, and is using your pc as a
relay/bouncer/catch for the job that is underway.
That way, he uses you as the culprit by relaying his commands
through your pc to the (insert government/security agency) network.
Your advanced overlay system kicks in and starts to filter in the
input as a last resort to system security.
( story movie here)
Ok either way, the game starts off pretty slow, but it is still tricky.
The text is coming in from the left, and is backwards. As each letter is seen/known of you may type it. that clears it out of the output buffer,
and stops it from gettings its way through to the security network. If it
does make its way to their network, their anger rises.
you get 5 chances to let it slip past you , and then it is game over.
They seize your pc and you go to jail (insert movie here)
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GAMEPLAY
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Text is streamed in from the left, as you type what you read it removes it
and scores are adjusted. Level increases every 25 characters hit, and
as level increses streming speed increases, as well as score.
If you miss a character, you lose 3 % of your score. This means the higher
your score the more it costs you to misstype letters.
There are sounds that represent changes. Levelup has a high beep,
so you dont have to look up at your score to know you owning the game.
An important note. As your level gets higher , the top left of your HUD
as the "current string" and current letter ahead of it being shown,this HUD feature FADES IN as your level increases. This means as your level increases it is possible that you can predict/type the words out before it scrolls
onto the screen even.
Be careful with this feature, it tends to take your eyes off of the scrolling letters, which causes game over.
Another important note :
As your level gets higher, the letters in the stream get closer together as well as faster.This makes it increasingly difficult to complete strings.
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KNOWN ISSUES / BUGS
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So far, there are most bugs wrinkled out. This release is to find more
YES, the loading function/saving function is not available in this release
Other than that any crashes are a result of (as far as i know)
1) missing .net framework v2
2) data folder/files missing
3) irrlicht.dll, irrlicht.net.dll, irrKlang.NET.dll are missing from exe folder
These are the only things i know to cause a crash
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REQUIREMENTS
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.net framework v2
uses : directsound 8 for sound via irrklang
uses : opengl for drawing
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Additional Information
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This game was made for competition 16, rage 2007 competition for game.dev
forums.
www.gamedotdev.co.za
The wallpaper in the back of the main game was made by PaulEnsane
Check out his awesome gallery at paulensane.deviantart.com
Used with his permission
All other graphics were made by me from scratch.
The font for the menu is called atari kids
The font used in the streaming text is called bad cargo 2.0
The other font im not sure of its name.
Uses irrlicht 3d engine and irrklang sound engine
Created in Visual Basic .Net(lol)
Irrlicht is an awesome 3d engine,
www.irrlicht3d.org for more
PLEASE NOTE. This is far from complete, it has a lot missing and will get
better, please , contact me with feedback or post on the forums. Thanks.
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Contact
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GAme and concept created by FuzzYspo0N
Copyright 2007
email :
fuzzyspoon@gmail.com
failkid@owned.co.za
sites : newclearfuzzy.deviantart.com (my art work kinda)
www.ncdd.co.za (my freelance company)
www.owned.co.za (coming soon)
Links :
www.gamedotdev.co.za