SUPREMACY ERRANDS - v1.6
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Are you going to be looking for development help? If so, bear in mind that you'll have to obtain the copyright owners' permission to change the license (or ask or pay them to assign copyright to you, which is actually neater if you can manage it).andrei25ni wrote:Yes it's open source for now, but I don't know how this will change in the future. Perhaps I'll make it comercial when I feel that it deserves it.
I'll be keeping an eye on this one, it's looking great.
Please upload candidate patches to the tracker.
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Yes, it will be like SA, but NOT another clone of it. For two reasons :So it will be like San Andreas.
1. I can't top that game, it's Rockstar we're talking about!
2. No one will want to play it, because they can play SA.
Right now I have a strange (I think) concept in my mind that I'm trying to implement in this game. Yes, It will be about open scenery and modern times and thus looking like SA, but I want it to give s simmilar feeling like Diablo or Gothic has, a feeling of exploration,to be captivated and enjoying the whole world, like reading a book, not just jumping from car to car and shooting pedestrians.
Yes I hate my trees right now, I'll definetly change them.Damn nice screenies you got there!
Are you planning on doing anything with the tree billboards? It seems to be the only thing that detracts me from the scene. And perhaps a little gaussian blur too ^^
I want them to move in the wind and maybe (I really hope so ) cast shadows.
No. I want to finish this alone. It's been over an year now since I started work on this project, and I learned a lot in programming, moddeling, texturing, audio,game design etc., and I like it this way.Are you going to be looking for development help?[...]
Thank you, it will look even better in the future.I'll be keeping an eye on this one, it's looking great.
Bye guys.
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I'll post new screens when I'll have something interesting to show.GameDude wrote:So when can we see some new shots? I know it takes a lot of work, but what you have so far is really nice, and I'd like to see more.
I want to implement some new things this week-end, so I guess then.
Bye.
LE: here's a short video I made about one of the characters in the game. Nothing fancy so far, but it's the first video of a series of videos that I'll make about characters and envirements, weapons and vehicles etc., somewhat like a devlog.
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You, sir, are on the path to success. If at any point you do feel like soliciting contributions, even for bugfixing or testing, then I find myself inclined to be helpful.andrei25ni wrote: Yes, it will be like SA, but NOT another clone of it. For two reasons :
1. I can't top that game, it's Rockstar we're talking about!
2. No one will want to play it, because they can play SA.
...
No. I want to finish this alone. It's been over an year now since I started work on this project, and I learned a lot in programming, moddeling, texturing, audio,game design etc., and I like it this way.
Please upload candidate patches to the tracker.
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nice...
Is there any screen already with human characters ?
Is there any screen already with human characters ?
Finally making games again!
http://www.konekogames.com
http://www.konekogames.com
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For fun, I tried one of the city levels (world1_1.dmf) in my game engine and I was surprised that it loaded first time and I was able to drive a vehicle around it. Lot's of fun. I could make a demo but I'd need permission to use and distribute the map.
Anyway, I grabbed a screenshot:
Anyway, I grabbed a screenshot:
Irrlicht Demos: http://irrlicht.sourceforge.net/forum/viewtopic.php?f=6&t=45781
LOL, Id hate to say it but...pwned!
ShadowMapping for Irrlicht!: Get it here
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Ok, you can make a demo, I've already started work on a different map, that old city map is just for testing. Just put my name in a readme file or something.sio2 wrote:For fun, I tried one of the city levels (world1_1.dmf) in my game engine and I was surprised that it loaded first time and I was able to drive a vehicle around it. Lot's of fun. I could make a demo but I'd need permission to use and distribute the map.
Anyway, I grabbed a screenshot:
..image..
Why ? It's an open source project.LOL, Id hate to say it but...pwned!
Cheers.
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That seems really... kinky, somehow. Great to see it though. It's fun to play together.sio2 wrote:For fun, I tried one of the city levels (world1_1.dmf) in my game engine and I was surprised that it loaded first time and I was able to drive a vehicle around it.
Please upload candidate patches to the tracker.
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