Hello,
is there a way how to texture each edge in a mesh with a for example white texture, or do i have to texture it by myself?
What i mean is, that for example a cube would be black, but it will have white lines around itself.
The idea is to get similar cubes like those in Darwinia.
Textured cube edges.
Do you mean like a white wireframe? That's one way you could achieve the black cube with white lines (no idea what Darwinia cubes looks like).
If that's not what you're after then you'll probably have to use a modelling program to texture the cube.
If you can post a screenshot it might help
Like this?:
If that's not what you're after then you'll probably have to use a modelling program to texture the cube.
If you can post a screenshot it might help
Like this?:
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I don't believe there's a built in method, but this post seems to offer a patch that will work with the openGL driver.
Please upload candidate patches to the tracker.
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How To Ask Questions The Smart Way
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