I'm using .3DS files for my models, and it was working ok.But today, I was trying to load a 3DS and the game was loading, and then quit to windows without any error or console input.What may be the reason? too much poly?
I was just curious to know what may be the reason for this
Do you have the same problem with other 3DS files?
If no, then try making a simple version of it, try it, add more things, try it again, till you re-produce the problem, and you may have a better idea, or help us get a better idea, of what's causing the problem.
Same principal for trying different 3DS files; is it just that one that screws up, or is it many? If so, try and find out what they all have in common.
That said, I know that 3DS support isn't perfect yet, but people still use them fine. So you could possibly work this out by experimenting more and posting here again with your results.