I have an work in progress game engine, opensource and I have released it's first simple webpage.
It can be found at:http://k-game.sourceforge.net/.
All the work is done by one man: Me
- All the code must bee very clean, well aranged.
- All the names of the variables classes, functions must bee as intuitive as posible.
- It is scene based, manager based and plugin based
- It is separated in 3 logical units:
- Components
- Managers, that work with the specific components
- Systems wich through plugins give managers explicite
functions to work with (RenderSystem,
SoundSystem..)
Regards to all.

