I took a look at the examples (1.3.1), and have experienced some problems:
Mainly the examples that involve movement and/or animation are very jerky, not that the program is jerky, just the animation/movement. It seems to jerk back to the place it was half a second a go for a couple of milliseconds
The programs FPS seems to sit at 1, sometimes jumping up to 100+ for a couple of milliseconds.
My computer should be able to run the programs:
GeForce 6150LE (64Mb, integrated)
~1Gb RAM
Athlon 64 4200+
WinXP Pro 32bit
Does anyone have any suggestions? I would love to get it fixed.
EDIT:
I forgot to say, it is the same with v 1.2, but the FPS is displayed as 0 most of the time, despite moving at alot faster than they would at 0fps
Jerky Movement
show us your code.
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there's difference between them?hybrid wrote:Is it an AMD X2 or a single core? There are timing problems under Windows with dual cores.
Do you have the latest video drivers installed? any other applications running in parallel? which drivers do you use (i.e. did you test OpenGL and D3D, or just software driver)?
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- Joined: Tue Feb 08, 2005 12:19 pm
was having a similar problem (if not the same one)
GeForce 8800 GTS (640mb)
2GB Ram
Athlon FX-62 (2.8Ghz)
XP Pro 32-bit
and reading HYBRID's comment about timing problems, did some research and found out AMD does have a fix for it. (AMD Dual Core Optimizer)
http://www.amd.com/us-en/Processors/Tec ... 06,00.html
hopefully this helps out some people. i know it sure helped me
GeForce 8800 GTS (640mb)
2GB Ram
Athlon FX-62 (2.8Ghz)
XP Pro 32-bit
and reading HYBRID's comment about timing problems, did some research and found out AMD does have a fix for it. (AMD Dual Core Optimizer)
http://www.amd.com/us-en/Processors/Tec ... 06,00.html
hopefully this helps out some people. i know it sure helped me