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Hi,
I'm trying to rotate a model in the XYZ axis, using the getRotation() and setRotation() methods. The rotation in the X and Y axis work perfectly, but the Z-axis rotation don't. When I set a rotation angle in the Z-axis, the model rotate around the world Z-axis, instead of the model Z-axis.
What are happening? Some sugestion?
This just sounds like a bug in the Engine. I personally haven't tried this, but if it works for ther other two axis, and then it changes from model to world axis', that makes me think a problem with the engine